C# Class turret, JuniorProject

Inheritance: MonoBehaviour
Mostrar archivo Open project: MilesMeacham/JuniorProject Class Usage Examples

Public Properties

Property Type Description
EnemyShot GameObject
EnemyShot2 GameObject
EnemyShot3 GameObject
EnemyShot4 GameObject
EnemyShot5 GameObject
Target Transform
attackDistance float
enemyLookDistance float
enemyShotStart Transform
enemyShotStart2 Transform
enemyShotStart3 Transform
enemyShotStart4 Transform
enemyShotStart5 Transform
enemyStopDistance float
nextEnemyFire float
nextEnemyFireMax float
shotTimer int
targetDistance float

Public Methods

Method Description
FixedUpdate ( ) : void
Start ( ) : void
altFire ( ) : IEnumerator
shootPlease ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

Start() public method

public Start ( ) : void
return void

altFire() public method

public altFire ( ) : IEnumerator
return IEnumerator

shootPlease() public method

public shootPlease ( ) : void
return void

Property Details

EnemyShot public_oe property

public GameObject EnemyShot
return GameObject

EnemyShot2 public_oe property

public GameObject EnemyShot2
return GameObject

EnemyShot3 public_oe property

public GameObject EnemyShot3
return GameObject

EnemyShot4 public_oe property

public GameObject EnemyShot4
return GameObject

EnemyShot5 public_oe property

public GameObject EnemyShot5
return GameObject

Target public_oe property

public Transform Target
return Transform

attackDistance public_oe property

public float attackDistance
return float

enemyLookDistance public_oe property

public float enemyLookDistance
return float

enemyShotStart public_oe property

public Transform enemyShotStart
return Transform

enemyShotStart2 public_oe property

public Transform enemyShotStart2
return Transform

enemyShotStart3 public_oe property

public Transform enemyShotStart3
return Transform

enemyShotStart4 public_oe property

public Transform enemyShotStart4
return Transform

enemyShotStart5 public_oe property

public Transform enemyShotStart5
return Transform

enemyStopDistance public_oe property

public float enemyStopDistance
return float

nextEnemyFire public_oe property

public float nextEnemyFire
return float

nextEnemyFireMax public_oe property

public float nextEnemyFireMax
return float

shotTimer public_oe property

public int shotTimer
return int

targetDistance public_oe property

public float targetDistance
return float