C# Class brick, CatapultKing

Inheritance: MonoBehaviour
Mostrar archivo Open project: VirsixInc/CatapultKing Class Usage Examples

Public Properties

Property Type Description
currManager GameManager,
id int
isDead bool
maxHealth int

Public Methods

Method Description
DestroyBrick ( ) : void
OnCollisionEnter ( Collision col ) : void
OnTriggerExit ( Collider col ) : void
ReceiveDamage ( string type, float amt ) : bool
Start ( ) : void
Update ( ) : void

Method Details

DestroyBrick() public method

public DestroyBrick ( ) : void
return void

OnCollisionEnter() public method

public OnCollisionEnter ( Collision col ) : void
col Collision
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider col ) : void
col Collider
return void

ReceiveDamage() public method

public ReceiveDamage ( string type, float amt ) : bool
type string
amt float
return bool

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

currManager public_oe property

public GameManager, currManager
return GameManager,

id public_oe property

public int id
return int

isDead public_oe property

public bool isDead
return bool

maxHealth public_oe property

public int maxHealth
return int