C# Class VJMicrophone, fuze-vj-kit

Inheritance: MonoBehaviour
Mostrar archivo Open project: unity3d-jp/fuze-vj-kit Class Usage Examples

Public Properties

Property Type Description
deviceName string
level float
micSemaphor int
windowRect Rect

Public Methods

Method Description
DrawGUI ( ) : void
GetInstance ( ) : VJMicrophone,
StartMicrophone ( ) : AudioSource
StopMicrophone ( ) : void
Update ( ) : void

Private Methods

Method Description
CheckSampleRate ( string dName ) : void
_DrawGUIWindow ( int windowID ) : void
_StartMicrophone ( ) : IEnumerator

Method Details

DrawGUI() public method

public DrawGUI ( ) : void
return void

GetInstance() public static method

public static GetInstance ( ) : VJMicrophone,
return VJMicrophone,

StartMicrophone() public method

public StartMicrophone ( ) : AudioSource
return UnityEngine.AudioSource

StopMicrophone() public method

public StopMicrophone ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

deviceName public_oe property

public string deviceName
return string

level public_oe property

public float level
return float

micSemaphor public_oe property

public int micSemaphor
return int

windowRect public_oe property

public Rect windowRect
return Rect