C# Class VJMicrophone, fuze-vj-kit

Inheritance: MonoBehaviour
Show file Open project: unity3d-jp/fuze-vj-kit Class Usage Examples

Public Properties

Property Type Description
deviceName string
level float
micSemaphor int
windowRect Rect

Public Methods

Method Description
DrawGUI ( ) : void
GetInstance ( ) : VJMicrophone,
StartMicrophone ( ) : AudioSource
StopMicrophone ( ) : void
Update ( ) : void

Private Methods

Method Description
CheckSampleRate ( string dName ) : void
_DrawGUIWindow ( int windowID ) : void
_StartMicrophone ( ) : IEnumerator

Method Details

DrawGUI() public method

public DrawGUI ( ) : void
return void

GetInstance() public static method

public static GetInstance ( ) : VJMicrophone,
return VJMicrophone,

StartMicrophone() public method

public StartMicrophone ( ) : AudioSource
return UnityEngine.AudioSource

StopMicrophone() public method

public StopMicrophone ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

deviceName public property

public string deviceName
return string

level public property

public float level
return float

micSemaphor public property

public int micSemaphor
return int

windowRect public property

public Rect windowRect
return Rect