C# Class TwistBoneBehaviour, TwistBoneBehaviour

Inheritance: MonoBehaviour
Mostrar archivo Open project: Stereoarts/TwistBoneBehaviour

Public Properties

Property Type Description
isDebugResetInterlock bool
sourceFrom Transform,
sourceTo Transform,
targets Target[],

Public Methods

Method Description
Awake ( ) : void
FuzzyIdentity ( Quaternion, q, float epsilon = _Epsilon ) : bool
Inverse ( Quaternion, q ) : Quaternion,
LateUpdate ( ) : void
SafeNormalize ( Vector3, &v ) : bool
_Interlock ( Quaternion, q ) : void
_ResetInterlock ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

FuzzyIdentity() public static method

public static FuzzyIdentity ( Quaternion, q, float epsilon = _Epsilon ) : bool
q Quaternion,
epsilon float
return bool

Inverse() public static method

public static Inverse ( Quaternion, q ) : Quaternion,
q Quaternion,
return Quaternion,

LateUpdate() public method

public LateUpdate ( ) : void
return void

SafeNormalize() public static method

public static SafeNormalize ( Vector3, &v ) : bool
v Vector3,
return bool

_Interlock() public method

public _Interlock ( Quaternion, q ) : void
q Quaternion,
return void

_ResetInterlock() public method

public _ResetInterlock ( ) : void
return void

Property Details

isDebugResetInterlock public_oe property

public bool isDebugResetInterlock
return bool

sourceFrom public_oe property

public Transform, sourceFrom
return Transform,

sourceTo public_oe property

public Transform, sourceTo
return Transform,

targets public_oe property

public Target[], targets
return Target[],