C# Class TwistBoneBehaviour, TwistBoneBehaviour

Inheritance: MonoBehaviour
Show file Open project: Stereoarts/TwistBoneBehaviour

Public Properties

Property Type Description
isDebugResetInterlock bool
sourceFrom Transform,
sourceTo Transform,
targets Target[],

Public Methods

Method Description
Awake ( ) : void
FuzzyIdentity ( Quaternion, q, float epsilon = _Epsilon ) : bool
Inverse ( Quaternion, q ) : Quaternion,
LateUpdate ( ) : void
SafeNormalize ( Vector3, &v ) : bool
_Interlock ( Quaternion, q ) : void
_ResetInterlock ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

FuzzyIdentity() public static method

public static FuzzyIdentity ( Quaternion, q, float epsilon = _Epsilon ) : bool
q Quaternion,
epsilon float
return bool

Inverse() public static method

public static Inverse ( Quaternion, q ) : Quaternion,
q Quaternion,
return Quaternion,

LateUpdate() public method

public LateUpdate ( ) : void
return void

SafeNormalize() public static method

public static SafeNormalize ( Vector3, &v ) : bool
v Vector3,
return bool

_Interlock() public method

public _Interlock ( Quaternion, q ) : void
q Quaternion,
return void

_ResetInterlock() public method

public _ResetInterlock ( ) : void
return void

Property Details

isDebugResetInterlock public property

public bool isDebugResetInterlock
return bool

sourceFrom public property

public Transform, sourceFrom
return Transform,

sourceTo public property

public Transform, sourceTo
return Transform,

targets public property

public Target[], targets
return Target[],