C# Class SpikeWall, UrsaMajor

Inheritance: MonoBehaviour
Mostrar archivo Open project: BJarv/UrsaMajor Class Usage Examples

Public Properties

Property Type Description
delay float
speed float

Public Methods

Method Description
FixedUpdate ( ) : void
OnCollisionEnter2D ( Collision2D colObj ) : void
OnTriggerEnter2D ( Collider2D hit ) : void
SpikeTimer ( ) : void
Start ( ) : void
activateSpikeTimer ( ) : void

Method Details

FixedUpdate() public method

public FixedUpdate ( ) : void
return void

OnCollisionEnter2D() public method

public OnCollisionEnter2D ( Collision2D colObj ) : void
colObj Collision2D
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D hit ) : void
hit UnityEngine.Collider2D
return void

SpikeTimer() public method

public SpikeTimer ( ) : void
return void

Start() public method

public Start ( ) : void
return void

activateSpikeTimer() public method

public activateSpikeTimer ( ) : void
return void

Property Details

delay public_oe property

public float delay
return float

speed public_oe property

public float speed
return float