C# Class Slicer, CatapultKing

Inheritance: MonoBehaviour
Mostrar archivo Open project: VirsixInc/CatapultKing Class Usage Examples

Public Properties

Property Type Description
editorVisualization UnityEngine.MeshRenderer
planeDefiner1 Transform

Private Properties

Property Type Description
ContactCeased void

Public Methods

Method Description
LateUpdate ( ) : void
OnCollisionEnter ( Collision other ) : void
OnCollisionExit ( Collision other ) : void
OnTriggerEnter ( Collider other ) : void
OnTriggerExit ( Collider other ) : void
Start ( ) : void

Private Methods

Method Description
ContactCeased ( GameObject other ) : void

Method Details

LateUpdate() public method

public LateUpdate ( ) : void
return void

OnCollisionEnter() public method

public OnCollisionEnter ( Collision other ) : void
other Collision
return void

OnCollisionExit() public method

public OnCollisionExit ( Collision other ) : void
other Collision
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider other ) : void
other Collider
return void

OnTriggerExit() public method

public OnTriggerExit ( Collider other ) : void
other Collider
return void

Start() public method

public Start ( ) : void
return void

Property Details

editorVisualization public_oe property

public MeshRenderer,UnityEngine editorVisualization
return UnityEngine.MeshRenderer

planeDefiner1 public_oe property

public Transform planeDefiner1
return Transform