Method | Description | |
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SkillTreeNode ( System s, string name, string desc, Rect pos, |
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addChild ( SkillTreeNode, s ) : void | ||
addParent ( SkillTreeNode, s ) : void | ||
isAvailable ( ) : bool | ||
isUnlocked ( ) : bool | ||
makeAvailable ( ) : void | ||
makeChildrenAvailable ( ) : void | ||
makeUnlocked ( ) : void |
public SkillTreeNode ( System s, string name, string desc, Rect pos, |
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s | System | |
name | string | |
desc | string | |
pos | Rect | |
icon | ||
return | UnityEngine |