C# Class ReaktorToParticleSystem, VJ01

Inheritance: MonoBehaviour
Mostrar archivo Open project: keijiro/VJ01

Public Properties

Property Type Description
burstEmissionNumber int
burstInterval float
burstThreshold float
emissionRateCurve UnityEngine.AnimationCurve
enableBurst bool
enableEmissionRate bool
maxEmissionRate float

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

burstEmissionNumber public_oe property

public int burstEmissionNumber
return int

burstInterval public_oe property

public float burstInterval
return float

burstThreshold public_oe property

public float burstThreshold
return float

emissionRateCurve public_oe property

public AnimationCurve,UnityEngine emissionRateCurve
return UnityEngine.AnimationCurve

enableBurst public_oe property

public bool enableBurst
return bool

enableEmissionRate public_oe property

public bool enableEmissionRate
return bool

maxEmissionRate public_oe property

public float maxEmissionRate
return float