C# Class ReaktorToParticleSystem, VJ01

Inheritance: MonoBehaviour
Show file Open project: keijiro/VJ01

Public Properties

Property Type Description
burstEmissionNumber int
burstInterval float
burstThreshold float
emissionRateCurve UnityEngine.AnimationCurve
enableBurst bool
enableEmissionRate bool
maxEmissionRate float

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

burstEmissionNumber public property

public int burstEmissionNumber
return int

burstInterval public property

public float burstInterval
return float

burstThreshold public property

public float burstThreshold
return float

emissionRateCurve public property

public AnimationCurve,UnityEngine emissionRateCurve
return UnityEngine.AnimationCurve

enableBurst public property

public bool enableBurst
return bool

enableEmissionRate public property

public bool enableEmissionRate
return bool

maxEmissionRate public property

public float maxEmissionRate
return float