Property | Type | Description | |
---|---|---|---|
HPMANACanvas | GameObject | ||
characterSystem | GameObject | ||
craftSystem | GameObject | ||
currentHealth | float | ||
inventory | GameObject |
Method | Description | |
---|---|---|
EquipWeapon ( Item item ) : void | ||
OnBackpack ( Item item ) : void | ||
OnConsumeItem ( Item item ) : void | ||
OnDisable ( ) : void | ||
OnEnable ( ) : void | ||
OnGearItem ( Item item ) : void | ||
OnUnEquipItem ( Item item ) : void | ||
Start ( ) : void | ||
UnEquipBackpack ( Item item ) : void | ||
UnEquipWeapon ( Item item ) : void | ||
Update ( ) : void | ||
changeInventorySize ( int size ) : void | ||
dropTheRestItems ( int size ) : void |
public changeInventorySize ( int size ) : void | ||
size | int | |
return | void |