C# Class PlatformCanDrop, Heracles

Inheritance: MonoBehaviour
Mostrar archivo Open project: TrinityUniversityGameDesign/Heracles

Public Properties

Property Type Description
canDrop bool
dropping bool
horizAxisName string
isColliding bool
jumpAxisName string
playerObject GameObject
vertAx float

Public Methods

Method Description
Drop ( ) : void
OnTriggerEnter2D ( Collider2D other ) : void
OnTriggerExit2D ( Collider2D other ) : void
Start ( ) : void
StopDrop ( ) : void
Update ( ) : void

Method Details

Drop() public method

public Drop ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

StopDrop() public method

public StopDrop ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

canDrop public_oe property

public bool canDrop
return bool

dropping public_oe property

public bool dropping
return bool

horizAxisName public_oe property

public string horizAxisName
return string

isColliding public_oe property

public bool isColliding
return bool

jumpAxisName public_oe property

public string jumpAxisName
return string

playerObject public_oe property

public GameObject playerObject
return GameObject

vertAx public_oe property

public float vertAx
return float