C# Class PlatformCanDrop, Heracles

Inheritance: MonoBehaviour
Show file Open project: TrinityUniversityGameDesign/Heracles

Public Properties

Property Type Description
canDrop bool
dropping bool
horizAxisName string
isColliding bool
jumpAxisName string
playerObject GameObject
vertAx float

Public Methods

Method Description
Drop ( ) : void
OnTriggerEnter2D ( Collider2D other ) : void
OnTriggerExit2D ( Collider2D other ) : void
Start ( ) : void
StopDrop ( ) : void
Update ( ) : void

Method Details

Drop() public method

public Drop ( ) : void
return void

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

StopDrop() public method

public StopDrop ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

canDrop public property

public bool canDrop
return bool

dropping public property

public bool dropping
return bool

horizAxisName public property

public string horizAxisName
return string

isColliding public property

public bool isColliding
return bool

jumpAxisName public property

public string jumpAxisName
return string

playerObject public property

public GameObject playerObject
return GameObject

vertAx public property

public float vertAx
return float