C# Class PathNode, SRPGCK

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Public Properties

Property Type Description
altitude float
angle float
bonusRange float
canStop bool
centerOffset Vector3
distance float
isEnemy bool
isLeap bool
isWall bool
pos Vector3
prev PathNode
radius float
subregion int
velocity float

Public Methods

Method Description
Equals ( PathNode, p ) : bool
Equals ( object obj ) : bool
GetHashCode ( ) : int
PathNode ( Vector3 ps, PathNode, pr, float dist ) : UnityEngine
SignedDZFrom ( Vector3 prevPos ) : int
ToString ( ) : string
XYDistanceFrom ( Vector3 prevPos ) : float
XYZDistanceFrom ( Vector3 prevPos ) : float

Method Details

Equals() public method

public Equals ( PathNode, p ) : bool
p PathNode,
return bool

Equals() public method

public Equals ( object obj ) : bool
obj object
return bool

GetHashCode() public method

public GetHashCode ( ) : int
return int

PathNode() public method

public PathNode ( Vector3 ps, PathNode, pr, float dist ) : UnityEngine
ps Vector3
pr PathNode,
dist float
return UnityEngine

SignedDZFrom() public method

public SignedDZFrom ( Vector3 prevPos ) : int
prevPos Vector3
return int

ToString() public method

public ToString ( ) : string
return string

XYDistanceFrom() public method

public XYDistanceFrom ( Vector3 prevPos ) : float
prevPos Vector3
return float

XYZDistanceFrom() public method

public XYZDistanceFrom ( Vector3 prevPos ) : float
prevPos Vector3
return float

Property Details

altitude public_oe property

public float altitude
return float

angle public_oe property

public float angle
return float

bonusRange public_oe property

public float bonusRange
return float

canStop public_oe property

public bool canStop
return bool

centerOffset public_oe property

public Vector3 centerOffset
return Vector3

distance public_oe property

public float distance
return float

isEnemy public_oe property

public bool isEnemy
return bool

isLeap public_oe property

public bool isLeap
return bool

isWall public_oe property

public bool isWall
return bool

pos public_oe property

public Vector3 pos
return Vector3

prev public_oe property

public PathNode prev
return PathNode

radius public_oe property

public float radius
return float

subregion public_oe property

public int subregion
return int

velocity public_oe property

public float velocity
return float