C# Class ParticleController, UnityGPUMarchingCubes

Inheritance: MonoBehaviour
Mostrar archivo Open project: kristofe/UnityGPUMarchingCubes Class Usage Examples

Public Properties

Property Type Description
cs ComputeShader
particleCount int
particleTexture Texture2D
rootLocation Transform
shader Shader

Public Methods

Method Description
OnDisable ( ) : void
OnRenderImage ( RenderTexture src, RenderTexture dst ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
ReleaseResources ( ) : void

Method Details

OnDisable() public method

public OnDisable ( ) : void
return void

OnRenderImage() public method

public OnRenderImage ( RenderTexture src, RenderTexture dst ) : void
src RenderTexture
dst RenderTexture
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

cs public_oe property

public ComputeShader cs
return ComputeShader

particleCount public_oe property

public int particleCount
return int

particleTexture public_oe property

public Texture2D particleTexture
return Texture2D

rootLocation public_oe property

public Transform rootLocation
return Transform

shader public_oe property

public Shader shader
return Shader