C# Class ParticleController, UnityGPUMarchingCubes

Inheritance: MonoBehaviour
Show file Open project: kristofe/UnityGPUMarchingCubes Class Usage Examples

Public Properties

Property Type Description
cs ComputeShader
particleCount int
particleTexture Texture2D
rootLocation Transform
shader Shader

Public Methods

Method Description
OnDisable ( ) : void
OnRenderImage ( RenderTexture src, RenderTexture dst ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
ReleaseResources ( ) : void

Method Details

OnDisable() public method

public OnDisable ( ) : void
return void

OnRenderImage() public method

public OnRenderImage ( RenderTexture src, RenderTexture dst ) : void
src RenderTexture
dst RenderTexture
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

cs public property

public ComputeShader cs
return ComputeShader

particleCount public property

public int particleCount
return int

particleTexture public property

public Texture2D particleTexture
return Texture2D

rootLocation public property

public Transform rootLocation
return Transform

shader public property

public Shader shader
return Shader