C# Class LightBulbItemPickup, DarkDreams

Inheritance: MonoBehaviour
Mostrar archivo Open project: technicalvgda/DarkDreams

Public Properties

Property Type Description
dialogueToPlay string
fadingDarkness FadingDarkness,
flash bool
itemAdd int
textActive bool

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D col ) : void
OnTriggerExit2D ( Collider2D col ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

dialogueToPlay public_oe property

public string dialogueToPlay
return string

fadingDarkness public_oe property

public FadingDarkness, fadingDarkness
return FadingDarkness,

flash public_oe property

public bool flash
return bool

itemAdd public_oe property

public int itemAdd
return int

textActive public_oe property

public bool textActive
return bool