C# Class LightBulbItemPickup, DarkDreams

Inheritance: MonoBehaviour
Show file Open project: technicalvgda/DarkDreams

Public Properties

Property Type Description
dialogueToPlay string
fadingDarkness FadingDarkness,
flash bool
itemAdd int
textActive bool

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D col ) : void
OnTriggerExit2D ( Collider2D col ) : void
Start ( ) : void
Update ( ) : void

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

OnTriggerExit2D() public method

public OnTriggerExit2D ( Collider2D col ) : void
col UnityEngine.Collider2D
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

dialogueToPlay public property

public string dialogueToPlay
return string

fadingDarkness public property

public FadingDarkness, fadingDarkness
return FadingDarkness,

flash public property

public bool flash
return bool

itemAdd public property

public int itemAdd
return int

textActive public property

public bool textActive
return bool