C# Class Kirakira, OpenCvSharpForUnity

Inheritance: MonoBehaviour
Mostrar archivo Open project: nobnak/OpenCvSharpForUnity

Public Properties

Property Type Description
crossHairColor Color
drawLines bool
flowColor Color
lineMat Material
opticalFlowErrorThreshold float
particelRadius float
particleSys ParticleSystem
particleVelocityThreshold float
target GameObject

Public Methods

Method Description
OnDestroy ( ) : void
OnPostRender ( ) : void
ShowCrosshair ( OpticalFlowWorker r ) : void
ShowImage ( OpticalFlowWorker r ) : void
ShowOpticalFlow ( OpticalFlowWorker r ) : void
ShowParticles ( OpticalFlowWorker r ) : void
Start ( ) : void
Update ( ) : void
UpdateAspectRatio ( int width, int height ) : void

Method Details

OnDestroy() public method

public OnDestroy ( ) : void
return void

OnPostRender() public method

public OnPostRender ( ) : void
return void

ShowCrosshair() public method

public ShowCrosshair ( OpticalFlowWorker r ) : void
r nobnak.OpenCV.OpticalFlowWorker
return void

ShowImage() public method

public ShowImage ( OpticalFlowWorker r ) : void
r nobnak.OpenCV.OpticalFlowWorker
return void

ShowOpticalFlow() public method

public ShowOpticalFlow ( OpticalFlowWorker r ) : void
r nobnak.OpenCV.OpticalFlowWorker
return void

ShowParticles() public method

public ShowParticles ( OpticalFlowWorker r ) : void
r nobnak.OpenCV.OpticalFlowWorker
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

UpdateAspectRatio() public method

public UpdateAspectRatio ( int width, int height ) : void
width int
height int
return void

Property Details

crossHairColor public_oe property

public Color crossHairColor
return Color

drawLines public_oe property

public bool drawLines
return bool

flowColor public_oe property

public Color flowColor
return Color

lineMat public_oe property

public Material lineMat
return Material

opticalFlowErrorThreshold public_oe property

public float opticalFlowErrorThreshold
return float

particelRadius public_oe property

public float particelRadius
return float

particleSys public_oe property

public ParticleSystem particleSys
return ParticleSystem

particleVelocityThreshold public_oe property

public float particleVelocityThreshold
return float

target public_oe property

public GameObject target
return GameObject