C# Class GoGoManager, UnityDemo

Inheritance: MonoBehaviour
Mostrar archivo Open project: rouchen/UnityDemo Class Usage Examples

Public Properties

Property Type Description
currTime float
endTime float
gogoPlayerList List
isLoop bool
isPlay bool
speed float
startTime float

Public Methods

Method Description
CheckGoGoPlayerActive ( ) : void
InitializeAllPlayer ( ) : void
Pause ( ) : void
Play ( ) : void
Refresh ( ) : void
RefreshPlayerTime ( float deltaTime ) : void
RefreshTime ( float deltaTime ) : void
Start ( ) : void
Update ( ) : void

Method Details

CheckGoGoPlayerActive() public method

public CheckGoGoPlayerActive ( ) : void
return void

InitializeAllPlayer() public method

public InitializeAllPlayer ( ) : void
return void

Pause() public method

public Pause ( ) : void
return void

Play() public method

public Play ( ) : void
return void

Refresh() public method

public Refresh ( ) : void
return void

RefreshPlayerTime() public method

public RefreshPlayerTime ( float deltaTime ) : void
deltaTime float
return void

RefreshTime() public method

public RefreshTime ( float deltaTime ) : void
deltaTime float
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

currTime public_oe property

public float currTime
return float

endTime public_oe property

public float endTime
return float

gogoPlayerList public_oe property

public List gogoPlayerList
return List

isLoop public_oe property

public bool isLoop
return bool

isPlay public_oe property

public bool isPlay
return bool

speed public_oe property

public float speed
return float

startTime public_oe property

public float startTime
return float