C# Class GoGoManager, UnityDemo

Inheritance: MonoBehaviour
Show file Open project: rouchen/UnityDemo Class Usage Examples

Public Properties

Property Type Description
currTime float
endTime float
gogoPlayerList List
isLoop bool
isPlay bool
speed float
startTime float

Public Methods

Method Description
CheckGoGoPlayerActive ( ) : void
InitializeAllPlayer ( ) : void
Pause ( ) : void
Play ( ) : void
Refresh ( ) : void
RefreshPlayerTime ( float deltaTime ) : void
RefreshTime ( float deltaTime ) : void
Start ( ) : void
Update ( ) : void

Method Details

CheckGoGoPlayerActive() public method

public CheckGoGoPlayerActive ( ) : void
return void

InitializeAllPlayer() public method

public InitializeAllPlayer ( ) : void
return void

Pause() public method

public Pause ( ) : void
return void

Play() public method

public Play ( ) : void
return void

Refresh() public method

public Refresh ( ) : void
return void

RefreshPlayerTime() public method

public RefreshPlayerTime ( float deltaTime ) : void
deltaTime float
return void

RefreshTime() public method

public RefreshTime ( float deltaTime ) : void
deltaTime float
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

currTime public property

public float currTime
return float

endTime public property

public float endTime
return float

gogoPlayerList public property

public List gogoPlayerList
return List

isLoop public property

public bool isLoop
return bool

isPlay public property

public bool isPlay
return bool

speed public property

public float speed
return float

startTime public property

public float startTime
return float