C# Class EffectPrefab, RPGQuest

Mostrar archivo Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
childName string
localSpace bool
offset Vector3
prefabInstance GameObject
prefabName string
prefabPath string
rotationOffset Vector3
targetRotation bool

Public Methods

Method Description
Create ( Combatant, c ) : void
Destroy ( ) : void
EffectPrefab ( ) : System.Collections
EffectPrefab ( Hashtable ht ) : System.Collections
GetData ( Hashtable ht ) : Hashtable
SetData ( Hashtable ht ) : void

Method Details

Create() public method

public Create ( Combatant, c ) : void
c Combatant,
return void

Destroy() public method

public Destroy ( ) : void
return void

EffectPrefab() public method

public EffectPrefab ( ) : System.Collections
return System.Collections

EffectPrefab() public method

public EffectPrefab ( Hashtable ht ) : System.Collections
ht Hashtable
return System.Collections

GetData() public method

public GetData ( Hashtable ht ) : Hashtable
ht Hashtable
return Hashtable

SetData() public method

public SetData ( Hashtable ht ) : void
ht Hashtable
return void

Property Details

childName public_oe property

public string childName
return string

localSpace public_oe property

public bool localSpace
return bool

offset public_oe property

public Vector3 offset
return Vector3

prefabInstance public_oe property

public GameObject prefabInstance
return GameObject

prefabName public_oe property

public string prefabName
return string

prefabPath public_oe property

public string prefabPath
return string

rotationOffset public_oe property

public Vector3 rotationOffset
return Vector3

targetRotation public_oe property

public bool targetRotation
return bool