C# Class EffectPrefab, RPGQuest

Show file Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
childName string
localSpace bool
offset Vector3
prefabInstance GameObject
prefabName string
prefabPath string
rotationOffset Vector3
targetRotation bool

Public Methods

Method Description
Create ( Combatant, c ) : void
Destroy ( ) : void
EffectPrefab ( ) : System.Collections
EffectPrefab ( Hashtable ht ) : System.Collections
GetData ( Hashtable ht ) : Hashtable
SetData ( Hashtable ht ) : void

Method Details

Create() public method

public Create ( Combatant, c ) : void
c Combatant,
return void

Destroy() public method

public Destroy ( ) : void
return void

EffectPrefab() public method

public EffectPrefab ( ) : System.Collections
return System.Collections

EffectPrefab() public method

public EffectPrefab ( Hashtable ht ) : System.Collections
ht Hashtable
return System.Collections

GetData() public method

public GetData ( Hashtable ht ) : Hashtable
ht Hashtable
return Hashtable

SetData() public method

public SetData ( Hashtable ht ) : void
ht Hashtable
return void

Property Details

childName public property

public string childName
return string

localSpace public property

public bool localSpace
return bool

offset public property

public Vector3 offset
return Vector3

prefabInstance public property

public GameObject prefabInstance
return GameObject

prefabName public property

public string prefabName
return string

prefabPath public property

public string prefabPath
return string

rotationOffset public property

public Vector3 rotationOffset
return Vector3

targetRotation public property

public bool targetRotation
return bool