C# Class ES3Postprocessor, Evolution

Inheritance: AssetPostprocessor
Mostrar archivo Open project: eaclou/Evolution Class Usage Examples

Public Properties

Property Type Description
lastSelected GameObject,

Public Methods

Method Description
AddManagerToScene ( ) : GameObject,
OnWillSaveAssets ( Array, paths ) : string[]
PlayModeStateChanged ( PlayModeStateChange state ) : void
PlaymodeStateChanged ( ) : void

Private Methods

Method Description
ES3Postprocessor ( ) : UnityEngine
RefreshReferences ( bool isEnteringPlayMode = false ) : void
UpdateAssembliesContainingES3Types ( ) : void

Method Details

AddManagerToScene() public static method

public static AddManagerToScene ( ) : GameObject,
return GameObject,

OnWillSaveAssets() public static method

public static OnWillSaveAssets ( Array, paths ) : string[]
paths Array,
return string[]

PlayModeStateChanged() public static method

public static PlayModeStateChanged ( PlayModeStateChange state ) : void
state PlayModeStateChange
return void

PlaymodeStateChanged() public static method

public static PlaymodeStateChanged ( ) : void
return void

Property Details

lastSelected public_oe static_oe property

public static GameObject, lastSelected
return GameObject,