Property | Type | Description | |
---|---|---|---|
lastSelected | GameObject, |
Method | Description | |
---|---|---|
AddManagerToScene ( ) : GameObject, | ||
OnWillSaveAssets ( Array, paths ) : string[] | ||
PlayModeStateChanged ( PlayModeStateChange state ) : void | ||
PlaymodeStateChanged ( ) : void |
Method | Description | |
---|---|---|
ES3Postprocessor ( ) : UnityEngine | ||
RefreshReferences ( bool isEnteringPlayMode = false ) : void | ||
UpdateAssembliesContainingES3Types ( ) : void |
public static AddManagerToScene ( ) : GameObject, | ||
return | GameObject, |
public static OnWillSaveAssets ( Array, paths ) : string[] | ||
paths | Array, | |
return | string[] |
public static PlayModeStateChanged ( PlayModeStateChange state ) : void | ||
state | PlayModeStateChange | |
return | void |
public static PlaymodeStateChanged ( ) : void | ||
return | void |