C# Class DoorEntrance

Inheritance: MonoBehaviour
Mostrar archivo Open project: GDCASU/Doom_Party Class Usage Examples

Public Properties

Property Type Description
doorActivationArray GameObject[]
player1Stepped bool
player2Stepped bool
player3Stepped bool
player4Stepped bool
spawnerActivationArray GameObject[]

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D other ) : void

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Property Details

doorActivationArray public_oe property

public GameObject[] doorActivationArray
return GameObject[]

player1Stepped public_oe property

public bool player1Stepped
return bool

player2Stepped public_oe property

public bool player2Stepped
return bool

player3Stepped public_oe property

public bool player3Stepped
return bool

player4Stepped public_oe property

public bool player4Stepped
return bool

spawnerActivationArray public_oe property

public GameObject[] spawnerActivationArray
return GameObject[]