C# Class DoorEntrance

Inheritance: MonoBehaviour
Show file Open project: GDCASU/Doom_Party Class Usage Examples

Public Properties

Property Type Description
doorActivationArray GameObject[]
player1Stepped bool
player2Stepped bool
player3Stepped bool
player4Stepped bool
spawnerActivationArray GameObject[]

Public Methods

Method Description
OnTriggerEnter2D ( Collider2D other ) : void

Method Details

OnTriggerEnter2D() public method

public OnTriggerEnter2D ( Collider2D other ) : void
other UnityEngine.Collider2D
return void

Property Details

doorActivationArray public property

public GameObject[] doorActivationArray
return GameObject[]

player1Stepped public property

public bool player1Stepped
return bool

player2Stepped public property

public bool player2Stepped
return bool

player3Stepped public property

public bool player3Stepped
return bool

player4Stepped public property

public bool player4Stepped
return bool

spawnerActivationArray public property

public GameObject[] spawnerActivationArray
return GameObject[]