C# Class DelegateFactory.UnityEngine_AudioClip_PCMSetPositionCallback_Event, UnityHello

Inheritance: LuaDelegate
Mostrar archivo Open project: woshihuo12/UnityHello

Public Methods

Method Description
Call ( int param0 ) : void
CallWithSelf ( int param0 ) : void
UnityEngine_AudioClip_PCMSetPositionCallback_Event ( LuaFunction func ) : System
UnityEngine_AudioClip_PCMSetPositionCallback_Event ( LuaFunction func, LuaTable self ) : System

Method Details

Call() public method

public Call ( int param0 ) : void
param0 int
return void

CallWithSelf() public method

public CallWithSelf ( int param0 ) : void
param0 int
return void

UnityEngine_AudioClip_PCMSetPositionCallback_Event() public method

public UnityEngine_AudioClip_PCMSetPositionCallback_Event ( LuaFunction func ) : System
func LuaInterface.LuaFunction
return System

UnityEngine_AudioClip_PCMSetPositionCallback_Event() public method

public UnityEngine_AudioClip_PCMSetPositionCallback_Event ( LuaFunction func, LuaTable self ) : System
func LuaInterface.LuaFunction
self LuaInterface.LuaTable
return System