C# Class Challenge

Inheritance: MonoBehaviour
Mostrar archivo Open project: Denakee/HackerMan_2016 Class Usage Examples

Public Properties

Property Type Description
IsStarted bool
challengeDescription string
failState FailState,
goalState GoalState,
order int

Public Methods

Method Description
GetTimeUntilFail ( int i ) : char
Start ( ) : void
StartChallenge ( ) : void
Update ( ) : void

Protected Methods

Method Description
OnFailStateReached ( EventArgs, e ) : void
OnGoalReached ( EventArgs, e ) : void

Method Details

GetTimeUntilFail() public method

public GetTimeUntilFail ( int i ) : char
i int
return char

OnFailStateReached() protected method

protected OnFailStateReached ( EventArgs, e ) : void
e EventArgs,
return void

OnGoalReached() protected method

protected OnGoalReached ( EventArgs, e ) : void
e EventArgs,
return void

Start() public method

public Start ( ) : void
return void

StartChallenge() public method

public StartChallenge ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

IsStarted public_oe property

public bool IsStarted
return bool

challengeDescription public_oe property

public string challengeDescription
return string

failState public_oe property

public FailState, failState
return FailState,

goalState public_oe property

public GoalState, goalState
return GoalState,

order public_oe property

public int order
return int