C# Class Challenge

Inheritance: MonoBehaviour
Show file Open project: Denakee/HackerMan_2016 Class Usage Examples

Public Properties

Property Type Description
IsStarted bool
challengeDescription string
failState FailState,
goalState GoalState,
order int

Public Methods

Method Description
GetTimeUntilFail ( int i ) : char
Start ( ) : void
StartChallenge ( ) : void
Update ( ) : void

Protected Methods

Method Description
OnFailStateReached ( EventArgs, e ) : void
OnGoalReached ( EventArgs, e ) : void

Method Details

GetTimeUntilFail() public method

public GetTimeUntilFail ( int i ) : char
i int
return char

OnFailStateReached() protected method

protected OnFailStateReached ( EventArgs, e ) : void
e EventArgs,
return void

OnGoalReached() protected method

protected OnGoalReached ( EventArgs, e ) : void
e EventArgs,
return void

Start() public method

public Start ( ) : void
return void

StartChallenge() public method

public StartChallenge ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

IsStarted public property

public bool IsStarted
return bool

challengeDescription public property

public string challengeDescription
return string

failState public property

public FailState, failState
return FailState,

goalState public property

public GoalState, goalState
return GoalState,

order public property

public int order
return int