C# Class AbilityMenuPanel, Unity-SRPG

Inheritance: SidePanel
Mostrar archivo Open project: Policenaut/Unity-SRPG

Public Methods

Method Description
Load ( string title ) : void
SetLocked ( int index, bool value ) : void

Protected Methods

Method Description
OnFire ( object sender, InfoEventArgs e ) : void
OnMove ( object sender, InfoEventArgs e ) : void

Private Methods

Method Description
Clear ( ) : void
DequeueEntry ( ) : AbilityMenuEntry,
EnqueueEntry ( AbilityMenuEntry, entry ) : void
Next ( ) : void
Previous ( ) : void
SetSelection ( int value ) : bool

Method Details

Load() public method

public Load ( string title ) : void
title string
return void

OnFire() protected method

protected OnFire ( object sender, InfoEventArgs e ) : void
sender object
e InfoEventArgs
return void

OnMove() protected method

protected OnMove ( object sender, InfoEventArgs e ) : void
sender object
e InfoEventArgs
return void

SetLocked() public method

public SetLocked ( int index, bool value ) : void
index int
value bool
return void