C# Class cleanCore.Offsets

Datei anzeigen Open project: Vipeax/cleanLayer

Public Properties

Property Type Description
ActiveCamera uint
AspectRatio uint
CalculateThreat uint
CastSpell uint
CastingId uint
ClickToMove uint
ClientDB_GetRow uint
CorpsePosition uint
CurrentMapId uint
DescriptorOffset int
EnumVisibleObjects uint
EventVictim uint
GetAura uint
GetAuraCount uint
GetBag uint
GetCreatureType uint
GetLocalPlayerGuid uint
GetObjectByGuid uint
GetObjectLocation uint
GetObjectName uint
GetSpellCooldown uint
HasAuraBySpellId uint
Interact uint
IsClickMoving uint
IsLoading uint
LastHardwareAction uint
LuaGetTop uint
LuaLoadBuffer uint
LuaPCall uint
LuaSetTop uint
LuaState uint
LuaToBoolean uint
LuaToLString uint
LuaToNumber uint
LuaType uint
PartyArray uint
PerformanceCounter uint
SelectObject uint
SetFacing uint
ShapeshiftFormId uint
SpellBook uint
SpellCount uint
StopCTM uint
Traceline uint
UnitReaction uint
UseItem uint
WorldFrame uint

Public Methods

Method Description
Initialize ( ) : void

Method Details

Initialize() public static method

public static Initialize ( ) : void
return void

Property Details

ActiveCamera public_oe static_oe property

public static uint ActiveCamera
return uint

AspectRatio public_oe static_oe property

public static uint AspectRatio
return uint

CalculateThreat public_oe static_oe property

public static uint CalculateThreat
return uint

CastSpell public_oe static_oe property

public static uint CastSpell
return uint

CastingId public_oe static_oe property

public static uint CastingId
return uint

ClickToMove public_oe static_oe property

public static uint ClickToMove
return uint

ClientDB_GetRow public_oe static_oe property

public static uint ClientDB_GetRow
return uint

CorpsePosition public_oe static_oe property

public static uint CorpsePosition
return uint

CurrentMapId public_oe static_oe property

public static uint CurrentMapId
return uint

DescriptorOffset public_oe static_oe property

public static int DescriptorOffset
return int

EnumVisibleObjects public_oe static_oe property

public static uint EnumVisibleObjects
return uint

EventVictim public_oe static_oe property

public static uint EventVictim
return uint

GetAura public_oe static_oe property

public static uint GetAura
return uint

GetAuraCount public_oe static_oe property

public static uint GetAuraCount
return uint

GetBag public_oe static_oe property

public static uint GetBag
return uint

GetCreatureType public_oe static_oe property

public static uint GetCreatureType
return uint

GetLocalPlayerGuid public_oe static_oe property

public static uint GetLocalPlayerGuid
return uint

GetObjectByGuid public_oe static_oe property

public static uint GetObjectByGuid
return uint

GetObjectLocation public_oe static_oe property

public static uint GetObjectLocation
return uint

GetObjectName public_oe static_oe property

public static uint GetObjectName
return uint

GetSpellCooldown public_oe static_oe property

public static uint GetSpellCooldown
return uint

HasAuraBySpellId public_oe static_oe property

public static uint HasAuraBySpellId
return uint

Interact public_oe static_oe property

public static uint Interact
return uint

IsClickMoving public_oe static_oe property

public static uint IsClickMoving
return uint

IsLoading public_oe static_oe property

public static uint IsLoading
return uint

LastHardwareAction public_oe static_oe property

public static uint LastHardwareAction
return uint

LuaGetTop public_oe static_oe property

public static uint LuaGetTop
return uint

LuaLoadBuffer public_oe static_oe property

public static uint LuaLoadBuffer
return uint

LuaPCall public_oe static_oe property

public static uint LuaPCall
return uint

LuaSetTop public_oe static_oe property

public static uint LuaSetTop
return uint

LuaState public_oe static_oe property

public static uint LuaState
return uint

LuaToBoolean public_oe static_oe property

public static uint LuaToBoolean
return uint

LuaToLString public_oe static_oe property

public static uint LuaToLString
return uint

LuaToNumber public_oe static_oe property

public static uint LuaToNumber
return uint

LuaType public_oe static_oe property

public static uint LuaType
return uint

PartyArray public_oe static_oe property

public static uint PartyArray
return uint

PerformanceCounter public_oe static_oe property

public static uint PerformanceCounter
return uint

SelectObject public_oe static_oe property

public static uint SelectObject
return uint

SetFacing public_oe static_oe property

public static uint SetFacing
return uint

ShapeshiftFormId public_oe static_oe property

public static uint ShapeshiftFormId
return uint

SpellBook public_oe static_oe property

public static uint SpellBook
return uint

SpellCount public_oe static_oe property

public static uint SpellCount
return uint

StopCTM public_oe static_oe property

public static uint StopCTM
return uint

Traceline public_oe static_oe property

public static uint Traceline
return uint

UnitReaction public_oe static_oe property

public static uint UnitReaction
return uint

UseItem public_oe static_oe property

public static uint UseItem
return uint

WorldFrame public_oe static_oe property

public static uint WorldFrame
return uint