C# Class android.opengl.GLES10

Inheritance: java.lang.Object
Datei anzeigen Open project: JeroMiya/androidmono

Public Methods

Method Description
glActiveTexture ( int arg0 ) : void
glAlphaFunc ( int arg0, float arg1 ) : void
glAlphaFuncx ( int arg0, int arg1 ) : void
glBindTexture ( int arg0, int arg1 ) : void
glBlendFunc ( int arg0, int arg1 ) : void
glClear ( int arg0 ) : void
glClearColor ( float arg0, float arg1, float arg2, float arg3 ) : void
glClearColorx ( int arg0, int arg1, int arg2, int arg3 ) : void
glClearDepthf ( float arg0 ) : void
glClearDepthx ( int arg0 ) : void
glClearStencil ( int arg0 ) : void
glClientActiveTexture ( int arg0 ) : void
glColor4f ( float arg0, float arg1, float arg2, float arg3 ) : void
glColor4x ( int arg0, int arg1, int arg2, int arg3 ) : void
glColorMask ( bool arg0, bool arg1, bool arg2, bool arg3 ) : void
glColorPointer ( int arg0, int arg1, int arg2, java arg3 ) : void
glCompressedTexImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java arg7 ) : void
glCompressedTexSubImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java arg8 ) : void
glCopyTexImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) : void
glCopyTexSubImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) : void
glCullFace ( int arg0 ) : void
glDeleteTextures ( int arg0, int arg1, int arg2 ) : void
glDeleteTextures ( int arg0, java arg1 ) : void
glDepthFunc ( int arg0 ) : void
glDepthMask ( bool arg0 ) : void
glDepthRangef ( float arg0, float arg1 ) : void
glDepthRangex ( int arg0, int arg1 ) : void
glDisable ( int arg0 ) : void
glDisableClientState ( int arg0 ) : void
glDrawArrays ( int arg0, int arg1, int arg2 ) : void
glDrawElements ( int arg0, int arg1, int arg2, java arg3 ) : void
glEnable ( int arg0 ) : void
glEnableClientState ( int arg0 ) : void
glFinish ( ) : void
glFlush ( ) : void
glFogf ( int arg0, float arg1 ) : void
glFogfv ( int arg0, float arg1, int arg2 ) : void
glFogfv ( int arg0, java arg1 ) : void
glFogx ( int arg0, int arg1 ) : void
glFogxv ( int arg0, int arg1, int arg2 ) : void
glFogxv ( int arg0, java arg1 ) : void
glFrontFace ( int arg0 ) : void
glFrustumf ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) : void
glFrustumx ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) : void
glGenTextures ( int arg0, int arg1, int arg2 ) : void
glGenTextures ( int arg0, java arg1 ) : void
glGetError ( ) : int
glGetIntegerv ( int arg0, int arg1, int arg2 ) : void
glGetIntegerv ( int arg0, java arg1 ) : void
glGetString ( int arg0 ) : global::java.lang.String
glHint ( int arg0, int arg1 ) : void
glLightModelf ( int arg0, float arg1 ) : void
glLightModelfv ( int arg0, float arg1, int arg2 ) : void
glLightModelfv ( int arg0, java arg1 ) : void
glLightModelx ( int arg0, int arg1 ) : void
glLightModelxv ( int arg0, int arg1, int arg2 ) : void
glLightModelxv ( int arg0, java arg1 ) : void
glLightf ( int arg0, int arg1, float arg2 ) : void
glLightfv ( int arg0, int arg1, float arg2, int arg3 ) : void
glLightfv ( int arg0, int arg1, java arg2 ) : void
glLightx ( int arg0, int arg1, int arg2 ) : void
glLightxv ( int arg0, int arg1, int arg2, int arg3 ) : void
glLightxv ( int arg0, int arg1, java arg2 ) : void
glLineWidth ( float arg0 ) : void
glLineWidthx ( int arg0 ) : void
glLoadIdentity ( ) : void
glLoadMatrixf ( float arg0, int arg1 ) : void
glLoadMatrixf ( java arg0 ) : void
glLoadMatrixx ( int arg0, int arg1 ) : void
glLoadMatrixx ( java arg0 ) : void
glLogicOp ( int arg0 ) : void
glMaterialf ( int arg0, int arg1, float arg2 ) : void
glMaterialfv ( int arg0, int arg1, float arg2, int arg3 ) : void
glMaterialfv ( int arg0, int arg1, java arg2 ) : void
glMaterialx ( int arg0, int arg1, int arg2 ) : void
glMaterialxv ( int arg0, int arg1, int arg2, int arg3 ) : void
glMaterialxv ( int arg0, int arg1, java arg2 ) : void
glMatrixMode ( int arg0 ) : void
glMultMatrixf ( float arg0, int arg1 ) : void
glMultMatrixf ( java arg0 ) : void
glMultMatrixx ( int arg0, int arg1 ) : void
glMultMatrixx ( java arg0 ) : void
glMultiTexCoord4f ( int arg0, float arg1, float arg2, float arg3, float arg4 ) : void
glMultiTexCoord4x ( int arg0, int arg1, int arg2, int arg3, int arg4 ) : void
glNormal3f ( float arg0, float arg1, float arg2 ) : void
glNormal3x ( int arg0, int arg1, int arg2 ) : void
glNormalPointer ( int arg0, int arg1, java arg2 ) : void
glOrthof ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) : void
glOrthox ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) : void
glPixelStorei ( int arg0, int arg1 ) : void
glPointSize ( float arg0 ) : void
glPointSizex ( int arg0 ) : void
glPolygonOffset ( float arg0, float arg1 ) : void
glPolygonOffsetx ( int arg0, int arg1 ) : void
glPopMatrix ( ) : void
glPushMatrix ( ) : void
glReadPixels ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java arg6 ) : void
glRotatef ( float arg0, float arg1, float arg2, float arg3 ) : void
glRotatex ( int arg0, int arg1, int arg2, int arg3 ) : void
glSampleCoverage ( float arg0, bool arg1 ) : void
glSampleCoveragex ( int arg0, bool arg1 ) : void
glScalef ( float arg0, float arg1, float arg2 ) : void
glScalex ( int arg0, int arg1, int arg2 ) : void
glScissor ( int arg0, int arg1, int arg2, int arg3 ) : void
glShadeModel ( int arg0 ) : void
glStencilFunc ( int arg0, int arg1, int arg2 ) : void
glStencilMask ( int arg0 ) : void
glStencilOp ( int arg0, int arg1, int arg2 ) : void
glTexCoordPointer ( int arg0, int arg1, int arg2, java arg3 ) : void
glTexEnvf ( int arg0, int arg1, float arg2 ) : void
glTexEnvfv ( int arg0, int arg1, float arg2, int arg3 ) : void
glTexEnvfv ( int arg0, int arg1, java arg2 ) : void
glTexEnvx ( int arg0, int arg1, int arg2 ) : void
glTexEnvxv ( int arg0, int arg1, int arg2, int arg3 ) : void
glTexEnvxv ( int arg0, int arg1, java arg2 ) : void
glTexImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java arg8 ) : void
glTexParameterf ( int arg0, int arg1, float arg2 ) : void
glTexParameterx ( int arg0, int arg1, int arg2 ) : void
glTexSubImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java arg8 ) : void
glTranslatef ( float arg0, float arg1, float arg2 ) : void
glTranslatex ( int arg0, int arg1, int arg2 ) : void
glVertexPointer ( int arg0, int arg1, int arg2, java arg3 ) : void
glViewport ( int arg0, int arg1, int arg2, int arg3 ) : void

Protected Methods

Method Description
GLES10 ( global @__env )

Private Methods

Method Description
GLES10 ( )

Method Details

GLES10() protected method

protected GLES10 ( global @__env )
@__env global

glActiveTexture() public static method

public static glActiveTexture ( int arg0 ) : void
arg0 int
return void

glAlphaFunc() public static method

public static glAlphaFunc ( int arg0, float arg1 ) : void
arg0 int
arg1 float
return void

glAlphaFuncx() public static method

public static glAlphaFuncx ( int arg0, int arg1 ) : void
arg0 int
arg1 int
return void

glBindTexture() public static method

public static glBindTexture ( int arg0, int arg1 ) : void
arg0 int
arg1 int
return void

glBlendFunc() public static method

public static glBlendFunc ( int arg0, int arg1 ) : void
arg0 int
arg1 int
return void

glClear() public static method

public static glClear ( int arg0 ) : void
arg0 int
return void

glClearColor() public static method

public static glClearColor ( float arg0, float arg1, float arg2, float arg3 ) : void
arg0 float
arg1 float
arg2 float
arg3 float
return void

glClearColorx() public static method

public static glClearColorx ( int arg0, int arg1, int arg2, int arg3 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
return void

glClearDepthf() public static method

public static glClearDepthf ( float arg0 ) : void
arg0 float
return void

glClearDepthx() public static method

public static glClearDepthx ( int arg0 ) : void
arg0 int
return void

glClearStencil() public static method

public static glClearStencil ( int arg0 ) : void
arg0 int
return void

glClientActiveTexture() public static method

public static glClientActiveTexture ( int arg0 ) : void
arg0 int
return void

glColor4f() public static method

public static glColor4f ( float arg0, float arg1, float arg2, float arg3 ) : void
arg0 float
arg1 float
arg2 float
arg3 float
return void

glColor4x() public static method

public static glColor4x ( int arg0, int arg1, int arg2, int arg3 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
return void

glColorMask() public static method

public static glColorMask ( bool arg0, bool arg1, bool arg2, bool arg3 ) : void
arg0 bool
arg1 bool
arg2 bool
arg3 bool
return void

glColorPointer() public static method

public static glColorPointer ( int arg0, int arg1, int arg2, java arg3 ) : void
arg0 int
arg1 int
arg2 int
arg3 java
return void

glCompressedTexImage2D() public static method

public static glCompressedTexImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java arg7 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
arg4 int
arg5 int
arg6 int
arg7 java
return void

glCompressedTexSubImage2D() public static method

public static glCompressedTexSubImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java arg8 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
arg4 int
arg5 int
arg6 int
arg7 int
arg8 java
return void

glCopyTexImage2D() public static method

public static glCopyTexImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
arg4 int
arg5 int
arg6 int
arg7 int
return void

glCopyTexSubImage2D() public static method

public static glCopyTexSubImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
arg4 int
arg5 int
arg6 int
arg7 int
return void

glCullFace() public static method

public static glCullFace ( int arg0 ) : void
arg0 int
return void

glDeleteTextures() public static method

public static glDeleteTextures ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glDeleteTextures() public static method

public static glDeleteTextures ( int arg0, java arg1 ) : void
arg0 int
arg1 java
return void

glDepthFunc() public static method

public static glDepthFunc ( int arg0 ) : void
arg0 int
return void

glDepthMask() public static method

public static glDepthMask ( bool arg0 ) : void
arg0 bool
return void

glDepthRangef() public static method

public static glDepthRangef ( float arg0, float arg1 ) : void
arg0 float
arg1 float
return void

glDepthRangex() public static method

public static glDepthRangex ( int arg0, int arg1 ) : void
arg0 int
arg1 int
return void

glDisable() public static method

public static glDisable ( int arg0 ) : void
arg0 int
return void

glDisableClientState() public static method

public static glDisableClientState ( int arg0 ) : void
arg0 int
return void

glDrawArrays() public static method

public static glDrawArrays ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glDrawElements() public static method

public static glDrawElements ( int arg0, int arg1, int arg2, java arg3 ) : void
arg0 int
arg1 int
arg2 int
arg3 java
return void

glEnable() public static method

public static glEnable ( int arg0 ) : void
arg0 int
return void

glEnableClientState() public static method

public static glEnableClientState ( int arg0 ) : void
arg0 int
return void

glFinish() public static method

public static glFinish ( ) : void
return void

glFlush() public static method

public static glFlush ( ) : void
return void

glFogf() public static method

public static glFogf ( int arg0, float arg1 ) : void
arg0 int
arg1 float
return void

glFogfv() public static method

public static glFogfv ( int arg0, float arg1, int arg2 ) : void
arg0 int
arg1 float
arg2 int
return void

glFogfv() public static method

public static glFogfv ( int arg0, java arg1 ) : void
arg0 int
arg1 java
return void

glFogx() public static method

public static glFogx ( int arg0, int arg1 ) : void
arg0 int
arg1 int
return void

glFogxv() public static method

public static glFogxv ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glFogxv() public static method

public static glFogxv ( int arg0, java arg1 ) : void
arg0 int
arg1 java
return void

glFrontFace() public static method

public static glFrontFace ( int arg0 ) : void
arg0 int
return void

glFrustumf() public static method

public static glFrustumf ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) : void
arg0 float
arg1 float
arg2 float
arg3 float
arg4 float
arg5 float
return void

glFrustumx() public static method

public static glFrustumx ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
arg4 int
arg5 int
return void

glGenTextures() public static method

public static glGenTextures ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glGenTextures() public static method

public static glGenTextures ( int arg0, java arg1 ) : void
arg0 int
arg1 java
return void

glGetError() public static method

public static glGetError ( ) : int
return int

glGetIntegerv() public static method

public static glGetIntegerv ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glGetIntegerv() public static method

public static glGetIntegerv ( int arg0, java arg1 ) : void
arg0 int
arg1 java
return void

glGetString() public static method

public static glGetString ( int arg0 ) : global::java.lang.String
arg0 int
return global::java.lang.String

glHint() public static method

public static glHint ( int arg0, int arg1 ) : void
arg0 int
arg1 int
return void

glLightModelf() public static method

public static glLightModelf ( int arg0, float arg1 ) : void
arg0 int
arg1 float
return void

glLightModelfv() public static method

public static glLightModelfv ( int arg0, float arg1, int arg2 ) : void
arg0 int
arg1 float
arg2 int
return void

glLightModelfv() public static method

public static glLightModelfv ( int arg0, java arg1 ) : void
arg0 int
arg1 java
return void

glLightModelx() public static method

public static glLightModelx ( int arg0, int arg1 ) : void
arg0 int
arg1 int
return void

glLightModelxv() public static method

public static glLightModelxv ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glLightModelxv() public static method

public static glLightModelxv ( int arg0, java arg1 ) : void
arg0 int
arg1 java
return void

glLightf() public static method

public static glLightf ( int arg0, int arg1, float arg2 ) : void
arg0 int
arg1 int
arg2 float
return void

glLightfv() public static method

public static glLightfv ( int arg0, int arg1, float arg2, int arg3 ) : void
arg0 int
arg1 int
arg2 float
arg3 int
return void

glLightfv() public static method

public static glLightfv ( int arg0, int arg1, java arg2 ) : void
arg0 int
arg1 int
arg2 java
return void

glLightx() public static method

public static glLightx ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glLightxv() public static method

public static glLightxv ( int arg0, int arg1, int arg2, int arg3 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
return void

glLightxv() public static method

public static glLightxv ( int arg0, int arg1, java arg2 ) : void
arg0 int
arg1 int
arg2 java
return void

glLineWidth() public static method

public static glLineWidth ( float arg0 ) : void
arg0 float
return void

glLineWidthx() public static method

public static glLineWidthx ( int arg0 ) : void
arg0 int
return void

glLoadIdentity() public static method

public static glLoadIdentity ( ) : void
return void

glLoadMatrixf() public static method

public static glLoadMatrixf ( float arg0, int arg1 ) : void
arg0 float
arg1 int
return void

glLoadMatrixf() public static method

public static glLoadMatrixf ( java arg0 ) : void
arg0 java
return void

glLoadMatrixx() public static method

public static glLoadMatrixx ( int arg0, int arg1 ) : void
arg0 int
arg1 int
return void

glLoadMatrixx() public static method

public static glLoadMatrixx ( java arg0 ) : void
arg0 java
return void

glLogicOp() public static method

public static glLogicOp ( int arg0 ) : void
arg0 int
return void

glMaterialf() public static method

public static glMaterialf ( int arg0, int arg1, float arg2 ) : void
arg0 int
arg1 int
arg2 float
return void

glMaterialfv() public static method

public static glMaterialfv ( int arg0, int arg1, float arg2, int arg3 ) : void
arg0 int
arg1 int
arg2 float
arg3 int
return void

glMaterialfv() public static method

public static glMaterialfv ( int arg0, int arg1, java arg2 ) : void
arg0 int
arg1 int
arg2 java
return void

glMaterialx() public static method

public static glMaterialx ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glMaterialxv() public static method

public static glMaterialxv ( int arg0, int arg1, int arg2, int arg3 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
return void

glMaterialxv() public static method

public static glMaterialxv ( int arg0, int arg1, java arg2 ) : void
arg0 int
arg1 int
arg2 java
return void

glMatrixMode() public static method

public static glMatrixMode ( int arg0 ) : void
arg0 int
return void

glMultMatrixf() public static method

public static glMultMatrixf ( float arg0, int arg1 ) : void
arg0 float
arg1 int
return void

glMultMatrixf() public static method

public static glMultMatrixf ( java arg0 ) : void
arg0 java
return void

glMultMatrixx() public static method

public static glMultMatrixx ( int arg0, int arg1 ) : void
arg0 int
arg1 int
return void

glMultMatrixx() public static method

public static glMultMatrixx ( java arg0 ) : void
arg0 java
return void

glMultiTexCoord4f() public static method

public static glMultiTexCoord4f ( int arg0, float arg1, float arg2, float arg3, float arg4 ) : void
arg0 int
arg1 float
arg2 float
arg3 float
arg4 float
return void

glMultiTexCoord4x() public static method

public static glMultiTexCoord4x ( int arg0, int arg1, int arg2, int arg3, int arg4 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
arg4 int
return void

glNormal3f() public static method

public static glNormal3f ( float arg0, float arg1, float arg2 ) : void
arg0 float
arg1 float
arg2 float
return void

glNormal3x() public static method

public static glNormal3x ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glNormalPointer() public static method

public static glNormalPointer ( int arg0, int arg1, java arg2 ) : void
arg0 int
arg1 int
arg2 java
return void

glOrthof() public static method

public static glOrthof ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) : void
arg0 float
arg1 float
arg2 float
arg3 float
arg4 float
arg5 float
return void

glOrthox() public static method

public static glOrthox ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
arg4 int
arg5 int
return void

glPixelStorei() public static method

public static glPixelStorei ( int arg0, int arg1 ) : void
arg0 int
arg1 int
return void

glPointSize() public static method

public static glPointSize ( float arg0 ) : void
arg0 float
return void

glPointSizex() public static method

public static glPointSizex ( int arg0 ) : void
arg0 int
return void

glPolygonOffset() public static method

public static glPolygonOffset ( float arg0, float arg1 ) : void
arg0 float
arg1 float
return void

glPolygonOffsetx() public static method

public static glPolygonOffsetx ( int arg0, int arg1 ) : void
arg0 int
arg1 int
return void

glPopMatrix() public static method

public static glPopMatrix ( ) : void
return void

glPushMatrix() public static method

public static glPushMatrix ( ) : void
return void

glReadPixels() public static method

public static glReadPixels ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java arg6 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
arg4 int
arg5 int
arg6 java
return void

glRotatef() public static method

public static glRotatef ( float arg0, float arg1, float arg2, float arg3 ) : void
arg0 float
arg1 float
arg2 float
arg3 float
return void

glRotatex() public static method

public static glRotatex ( int arg0, int arg1, int arg2, int arg3 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
return void

glSampleCoverage() public static method

public static glSampleCoverage ( float arg0, bool arg1 ) : void
arg0 float
arg1 bool
return void

glSampleCoveragex() public static method

public static glSampleCoveragex ( int arg0, bool arg1 ) : void
arg0 int
arg1 bool
return void

glScalef() public static method

public static glScalef ( float arg0, float arg1, float arg2 ) : void
arg0 float
arg1 float
arg2 float
return void

glScalex() public static method

public static glScalex ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glScissor() public static method

public static glScissor ( int arg0, int arg1, int arg2, int arg3 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
return void

glShadeModel() public static method

public static glShadeModel ( int arg0 ) : void
arg0 int
return void

glStencilFunc() public static method

public static glStencilFunc ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glStencilMask() public static method

public static glStencilMask ( int arg0 ) : void
arg0 int
return void

glStencilOp() public static method

public static glStencilOp ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glTexCoordPointer() public static method

public static glTexCoordPointer ( int arg0, int arg1, int arg2, java arg3 ) : void
arg0 int
arg1 int
arg2 int
arg3 java
return void

glTexEnvf() public static method

public static glTexEnvf ( int arg0, int arg1, float arg2 ) : void
arg0 int
arg1 int
arg2 float
return void

glTexEnvfv() public static method

public static glTexEnvfv ( int arg0, int arg1, float arg2, int arg3 ) : void
arg0 int
arg1 int
arg2 float
arg3 int
return void

glTexEnvfv() public static method

public static glTexEnvfv ( int arg0, int arg1, java arg2 ) : void
arg0 int
arg1 int
arg2 java
return void

glTexEnvx() public static method

public static glTexEnvx ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glTexEnvxv() public static method

public static glTexEnvxv ( int arg0, int arg1, int arg2, int arg3 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
return void

glTexEnvxv() public static method

public static glTexEnvxv ( int arg0, int arg1, java arg2 ) : void
arg0 int
arg1 int
arg2 java
return void

glTexImage2D() public static method

public static glTexImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java arg8 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
arg4 int
arg5 int
arg6 int
arg7 int
arg8 java
return void

glTexParameterf() public static method

public static glTexParameterf ( int arg0, int arg1, float arg2 ) : void
arg0 int
arg1 int
arg2 float
return void

glTexParameterx() public static method

public static glTexParameterx ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glTexSubImage2D() public static method

public static glTexSubImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java arg8 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
arg4 int
arg5 int
arg6 int
arg7 int
arg8 java
return void

glTranslatef() public static method

public static glTranslatef ( float arg0, float arg1, float arg2 ) : void
arg0 float
arg1 float
arg2 float
return void

glTranslatex() public static method

public static glTranslatex ( int arg0, int arg1, int arg2 ) : void
arg0 int
arg1 int
arg2 int
return void

glVertexPointer() public static method

public static glVertexPointer ( int arg0, int arg1, int arg2, java arg3 ) : void
arg0 int
arg1 int
arg2 int
arg3 java
return void

glViewport() public static method

public static glViewport ( int arg0, int arg1, int arg2, int arg3 ) : void
arg0 int
arg1 int
arg2 int
arg3 int
return void