Method | Description | |
---|---|---|
glActiveTexture ( int arg0 ) : void | ||
glAlphaFunc ( int arg0, float arg1 ) : void | ||
glAlphaFuncx ( int arg0, int arg1 ) : void | ||
glBindTexture ( int arg0, int arg1 ) : void | ||
glBlendFunc ( int arg0, int arg1 ) : void | ||
glClear ( int arg0 ) : void | ||
glClearColor ( float arg0, float arg1, float arg2, float arg3 ) : void | ||
glClearColorx ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
glClearDepthf ( float arg0 ) : void | ||
glClearDepthx ( int arg0 ) : void | ||
glClearStencil ( int arg0 ) : void | ||
glClientActiveTexture ( int arg0 ) : void | ||
glColor4f ( float arg0, float arg1, float arg2, float arg3 ) : void | ||
glColor4x ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
glColorMask ( bool arg0, bool arg1, bool arg2, bool arg3 ) : void | ||
glColorPointer ( int arg0, int arg1, int arg2, java arg3 ) : void | ||
glCompressedTexImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java arg7 ) : void | ||
glCompressedTexSubImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java arg8 ) : void | ||
glCopyTexImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) : void | ||
glCopyTexSubImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) : void | ||
glCullFace ( int arg0 ) : void | ||
glDeleteTextures ( int arg0, int arg1, int arg2 ) : void | ||
glDeleteTextures ( int arg0, java arg1 ) : void | ||
glDepthFunc ( int arg0 ) : void | ||
glDepthMask ( bool arg0 ) : void | ||
glDepthRangef ( float arg0, float arg1 ) : void | ||
glDepthRangex ( int arg0, int arg1 ) : void | ||
glDisable ( int arg0 ) : void | ||
glDisableClientState ( int arg0 ) : void | ||
glDrawArrays ( int arg0, int arg1, int arg2 ) : void | ||
glDrawElements ( int arg0, int arg1, int arg2, java arg3 ) : void | ||
glEnable ( int arg0 ) : void | ||
glEnableClientState ( int arg0 ) : void | ||
glFinish ( ) : void | ||
glFlush ( ) : void | ||
glFogf ( int arg0, float arg1 ) : void | ||
glFogfv ( int arg0, float arg1, int arg2 ) : void | ||
glFogfv ( int arg0, java arg1 ) : void | ||
glFogx ( int arg0, int arg1 ) : void | ||
glFogxv ( int arg0, int arg1, int arg2 ) : void | ||
glFogxv ( int arg0, java arg1 ) : void | ||
glFrontFace ( int arg0 ) : void | ||
glFrustumf ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) : void | ||
glFrustumx ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) : void | ||
glGenTextures ( int arg0, int arg1, int arg2 ) : void | ||
glGenTextures ( int arg0, java arg1 ) : void | ||
glGetError ( ) : int | ||
glGetIntegerv ( int arg0, int arg1, int arg2 ) : void | ||
glGetIntegerv ( int arg0, java arg1 ) : void | ||
glGetString ( int arg0 ) : global::java.lang.String | ||
glHint ( int arg0, int arg1 ) : void | ||
glLightModelf ( int arg0, float arg1 ) : void | ||
glLightModelfv ( int arg0, float arg1, int arg2 ) : void | ||
glLightModelfv ( int arg0, java arg1 ) : void | ||
glLightModelx ( int arg0, int arg1 ) : void | ||
glLightModelxv ( int arg0, int arg1, int arg2 ) : void | ||
glLightModelxv ( int arg0, java arg1 ) : void | ||
glLightf ( int arg0, int arg1, float arg2 ) : void | ||
glLightfv ( int arg0, int arg1, float arg2, int arg3 ) : void | ||
glLightfv ( int arg0, int arg1, java arg2 ) : void | ||
glLightx ( int arg0, int arg1, int arg2 ) : void | ||
glLightxv ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
glLightxv ( int arg0, int arg1, java arg2 ) : void | ||
glLineWidth ( float arg0 ) : void | ||
glLineWidthx ( int arg0 ) : void | ||
glLoadIdentity ( ) : void | ||
glLoadMatrixf ( float arg0, int arg1 ) : void | ||
glLoadMatrixf ( java arg0 ) : void | ||
glLoadMatrixx ( int arg0, int arg1 ) : void | ||
glLoadMatrixx ( java arg0 ) : void | ||
glLogicOp ( int arg0 ) : void | ||
glMaterialf ( int arg0, int arg1, float arg2 ) : void | ||
glMaterialfv ( int arg0, int arg1, float arg2, int arg3 ) : void | ||
glMaterialfv ( int arg0, int arg1, java arg2 ) : void | ||
glMaterialx ( int arg0, int arg1, int arg2 ) : void | ||
glMaterialxv ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
glMaterialxv ( int arg0, int arg1, java arg2 ) : void | ||
glMatrixMode ( int arg0 ) : void | ||
glMultMatrixf ( float arg0, int arg1 ) : void | ||
glMultMatrixf ( java arg0 ) : void | ||
glMultMatrixx ( int arg0, int arg1 ) : void | ||
glMultMatrixx ( java arg0 ) : void | ||
glMultiTexCoord4f ( int arg0, float arg1, float arg2, float arg3, float arg4 ) : void | ||
glMultiTexCoord4x ( int arg0, int arg1, int arg2, int arg3, int arg4 ) : void | ||
glNormal3f ( float arg0, float arg1, float arg2 ) : void | ||
glNormal3x ( int arg0, int arg1, int arg2 ) : void | ||
glNormalPointer ( int arg0, int arg1, java arg2 ) : void | ||
glOrthof ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) : void | ||
glOrthox ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) : void | ||
glPixelStorei ( int arg0, int arg1 ) : void | ||
glPointSize ( float arg0 ) : void | ||
glPointSizex ( int arg0 ) : void | ||
glPolygonOffset ( float arg0, float arg1 ) : void | ||
glPolygonOffsetx ( int arg0, int arg1 ) : void | ||
glPopMatrix ( ) : void | ||
glPushMatrix ( ) : void | ||
glReadPixels ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java arg6 ) : void | ||
glRotatef ( float arg0, float arg1, float arg2, float arg3 ) : void | ||
glRotatex ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
glSampleCoverage ( float arg0, bool arg1 ) : void | ||
glSampleCoveragex ( int arg0, bool arg1 ) : void | ||
glScalef ( float arg0, float arg1, float arg2 ) : void | ||
glScalex ( int arg0, int arg1, int arg2 ) : void | ||
glScissor ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
glShadeModel ( int arg0 ) : void | ||
glStencilFunc ( int arg0, int arg1, int arg2 ) : void | ||
glStencilMask ( int arg0 ) : void | ||
glStencilOp ( int arg0, int arg1, int arg2 ) : void | ||
glTexCoordPointer ( int arg0, int arg1, int arg2, java arg3 ) : void | ||
glTexEnvf ( int arg0, int arg1, float arg2 ) : void | ||
glTexEnvfv ( int arg0, int arg1, float arg2, int arg3 ) : void | ||
glTexEnvfv ( int arg0, int arg1, java arg2 ) : void | ||
glTexEnvx ( int arg0, int arg1, int arg2 ) : void | ||
glTexEnvxv ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
glTexEnvxv ( int arg0, int arg1, java arg2 ) : void | ||
glTexImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java arg8 ) : void | ||
glTexParameterf ( int arg0, int arg1, float arg2 ) : void | ||
glTexParameterx ( int arg0, int arg1, int arg2 ) : void | ||
glTexSubImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java arg8 ) : void | ||
glTranslatef ( float arg0, float arg1, float arg2 ) : void | ||
glTranslatex ( int arg0, int arg1, int arg2 ) : void | ||
glVertexPointer ( int arg0, int arg1, int arg2, java arg3 ) : void | ||
glViewport ( int arg0, int arg1, int arg2, int arg3 ) : void |
Method | Description | |
---|---|---|
GLES10 ( global @__env ) |
Method | Description | |
---|---|---|
GLES10 ( ) |
public static glActiveTexture ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glAlphaFunc ( int arg0, float arg1 ) : void | ||
arg0 | int | |
arg1 | float | |
return | void |
public static glAlphaFuncx ( int arg0, int arg1 ) : void | ||
arg0 | int | |
arg1 | int | |
return | void |
public static glBindTexture ( int arg0, int arg1 ) : void | ||
arg0 | int | |
arg1 | int | |
return | void |
public static glBlendFunc ( int arg0, int arg1 ) : void | ||
arg0 | int | |
arg1 | int | |
return | void |
public static glClearColor ( float arg0, float arg1, float arg2, float arg3 ) : void | ||
arg0 | float | |
arg1 | float | |
arg2 | float | |
arg3 | float | |
return | void |
public static glClearColorx ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
return | void |
public static glClearDepthf ( float arg0 ) : void | ||
arg0 | float | |
return | void |
public static glClearDepthx ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glClearStencil ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glClientActiveTexture ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glColor4f ( float arg0, float arg1, float arg2, float arg3 ) : void | ||
arg0 | float | |
arg1 | float | |
arg2 | float | |
arg3 | float | |
return | void |
public static glColor4x ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
return | void |
public static glColorMask ( bool arg0, bool arg1, bool arg2, bool arg3 ) : void | ||
arg0 | bool | |
arg1 | bool | |
arg2 | bool | |
arg3 | bool | |
return | void |
public static glColorPointer ( int arg0, int arg1, int arg2, java arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | java | |
return | void |
public static glCompressedTexImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, java arg7 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
arg4 | int | |
arg5 | int | |
arg6 | int | |
arg7 | java | |
return | void |
public static glCompressedTexSubImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java arg8 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
arg4 | int | |
arg5 | int | |
arg6 | int | |
arg7 | int | |
arg8 | java | |
return | void |
public static glCopyTexImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
arg4 | int | |
arg5 | int | |
arg6 | int | |
arg7 | int | |
return | void |
public static glCopyTexSubImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
arg4 | int | |
arg5 | int | |
arg6 | int | |
arg7 | int | |
return | void |
public static glDeleteTextures ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glDeleteTextures ( int arg0, java arg1 ) : void | ||
arg0 | int | |
arg1 | java | |
return | void |
public static glDepthFunc ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glDepthMask ( bool arg0 ) : void | ||
arg0 | bool | |
return | void |
public static glDepthRangef ( float arg0, float arg1 ) : void | ||
arg0 | float | |
arg1 | float | |
return | void |
public static glDepthRangex ( int arg0, int arg1 ) : void | ||
arg0 | int | |
arg1 | int | |
return | void |
public static glDisableClientState ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glDrawArrays ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glDrawElements ( int arg0, int arg1, int arg2, java arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | java | |
return | void |
public static glEnableClientState ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glFogf ( int arg0, float arg1 ) : void | ||
arg0 | int | |
arg1 | float | |
return | void |
public static glFogfv ( int arg0, float arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | float | |
arg2 | int | |
return | void |
public static glFogfv ( int arg0, java arg1 ) : void | ||
arg0 | int | |
arg1 | java | |
return | void |
public static glFogx ( int arg0, int arg1 ) : void | ||
arg0 | int | |
arg1 | int | |
return | void |
public static glFogxv ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glFogxv ( int arg0, java arg1 ) : void | ||
arg0 | int | |
arg1 | java | |
return | void |
public static glFrontFace ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glFrustumf ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) : void | ||
arg0 | float | |
arg1 | float | |
arg2 | float | |
arg3 | float | |
arg4 | float | |
arg5 | float | |
return | void |
public static glFrustumx ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
arg4 | int | |
arg5 | int | |
return | void |
public static glGenTextures ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glGenTextures ( int arg0, java arg1 ) : void | ||
arg0 | int | |
arg1 | java | |
return | void |
public static glGetIntegerv ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glGetIntegerv ( int arg0, java arg1 ) : void | ||
arg0 | int | |
arg1 | java | |
return | void |
public static glGetString ( int arg0 ) : global::java.lang.String | ||
arg0 | int | |
return | global::java.lang.String |
public static glHint ( int arg0, int arg1 ) : void | ||
arg0 | int | |
arg1 | int | |
return | void |
public static glLightModelf ( int arg0, float arg1 ) : void | ||
arg0 | int | |
arg1 | float | |
return | void |
public static glLightModelfv ( int arg0, float arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | float | |
arg2 | int | |
return | void |
public static glLightModelfv ( int arg0, java arg1 ) : void | ||
arg0 | int | |
arg1 | java | |
return | void |
public static glLightModelx ( int arg0, int arg1 ) : void | ||
arg0 | int | |
arg1 | int | |
return | void |
public static glLightModelxv ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glLightModelxv ( int arg0, java arg1 ) : void | ||
arg0 | int | |
arg1 | java | |
return | void |
public static glLightf ( int arg0, int arg1, float arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | float | |
return | void |
public static glLightfv ( int arg0, int arg1, float arg2, int arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | float | |
arg3 | int | |
return | void |
public static glLightfv ( int arg0, int arg1, java arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | java | |
return | void |
public static glLightx ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glLightxv ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
return | void |
public static glLightxv ( int arg0, int arg1, java arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | java | |
return | void |
public static glLineWidth ( float arg0 ) : void | ||
arg0 | float | |
return | void |
public static glLineWidthx ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glLoadMatrixf ( float arg0, int arg1 ) : void | ||
arg0 | float | |
arg1 | int | |
return | void |
public static glLoadMatrixf ( java arg0 ) : void | ||
arg0 | java | |
return | void |
public static glLoadMatrixx ( int arg0, int arg1 ) : void | ||
arg0 | int | |
arg1 | int | |
return | void |
public static glLoadMatrixx ( java arg0 ) : void | ||
arg0 | java | |
return | void |
public static glMaterialf ( int arg0, int arg1, float arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | float | |
return | void |
public static glMaterialfv ( int arg0, int arg1, float arg2, int arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | float | |
arg3 | int | |
return | void |
public static glMaterialfv ( int arg0, int arg1, java arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | java | |
return | void |
public static glMaterialx ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glMaterialxv ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
return | void |
public static glMaterialxv ( int arg0, int arg1, java arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | java | |
return | void |
public static glMatrixMode ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glMultMatrixf ( float arg0, int arg1 ) : void | ||
arg0 | float | |
arg1 | int | |
return | void |
public static glMultMatrixf ( java arg0 ) : void | ||
arg0 | java | |
return | void |
public static glMultMatrixx ( int arg0, int arg1 ) : void | ||
arg0 | int | |
arg1 | int | |
return | void |
public static glMultMatrixx ( java arg0 ) : void | ||
arg0 | java | |
return | void |
public static glMultiTexCoord4f ( int arg0, float arg1, float arg2, float arg3, float arg4 ) : void | ||
arg0 | int | |
arg1 | float | |
arg2 | float | |
arg3 | float | |
arg4 | float | |
return | void |
public static glMultiTexCoord4x ( int arg0, int arg1, int arg2, int arg3, int arg4 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
arg4 | int | |
return | void |
public static glNormal3f ( float arg0, float arg1, float arg2 ) : void | ||
arg0 | float | |
arg1 | float | |
arg2 | float | |
return | void |
public static glNormal3x ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glNormalPointer ( int arg0, int arg1, java arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | java | |
return | void |
public static glOrthof ( float arg0, float arg1, float arg2, float arg3, float arg4, float arg5 ) : void | ||
arg0 | float | |
arg1 | float | |
arg2 | float | |
arg3 | float | |
arg4 | float | |
arg5 | float | |
return | void |
public static glOrthox ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
arg4 | int | |
arg5 | int | |
return | void |
public static glPixelStorei ( int arg0, int arg1 ) : void | ||
arg0 | int | |
arg1 | int | |
return | void |
public static glPointSize ( float arg0 ) : void | ||
arg0 | float | |
return | void |
public static glPointSizex ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glPolygonOffset ( float arg0, float arg1 ) : void | ||
arg0 | float | |
arg1 | float | |
return | void |
public static glPolygonOffsetx ( int arg0, int arg1 ) : void | ||
arg0 | int | |
arg1 | int | |
return | void |
public static glReadPixels ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, java arg6 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
arg4 | int | |
arg5 | int | |
arg6 | java | |
return | void |
public static glRotatef ( float arg0, float arg1, float arg2, float arg3 ) : void | ||
arg0 | float | |
arg1 | float | |
arg2 | float | |
arg3 | float | |
return | void |
public static glRotatex ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
return | void |
public static glSampleCoverage ( float arg0, bool arg1 ) : void | ||
arg0 | float | |
arg1 | bool | |
return | void |
public static glSampleCoveragex ( int arg0, bool arg1 ) : void | ||
arg0 | int | |
arg1 | bool | |
return | void |
public static glScalef ( float arg0, float arg1, float arg2 ) : void | ||
arg0 | float | |
arg1 | float | |
arg2 | float | |
return | void |
public static glScalex ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glScissor ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
return | void |
public static glShadeModel ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glStencilFunc ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glStencilMask ( int arg0 ) : void | ||
arg0 | int | |
return | void |
public static glStencilOp ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glTexCoordPointer ( int arg0, int arg1, int arg2, java arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | java | |
return | void |
public static glTexEnvf ( int arg0, int arg1, float arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | float | |
return | void |
public static glTexEnvfv ( int arg0, int arg1, float arg2, int arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | float | |
arg3 | int | |
return | void |
public static glTexEnvfv ( int arg0, int arg1, java arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | java | |
return | void |
public static glTexEnvx ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glTexEnvxv ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
return | void |
public static glTexEnvxv ( int arg0, int arg1, java arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | java | |
return | void |
public static glTexImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java arg8 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
arg4 | int | |
arg5 | int | |
arg6 | int | |
arg7 | int | |
arg8 | java | |
return | void |
public static glTexParameterf ( int arg0, int arg1, float arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | float | |
return | void |
public static glTexParameterx ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glTexSubImage2D ( int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, java arg8 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
arg4 | int | |
arg5 | int | |
arg6 | int | |
arg7 | int | |
arg8 | java | |
return | void |
public static glTranslatef ( float arg0, float arg1, float arg2 ) : void | ||
arg0 | float | |
arg1 | float | |
arg2 | float | |
return | void |
public static glTranslatex ( int arg0, int arg1, int arg2 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
return | void |
public static glVertexPointer ( int arg0, int arg1, int arg2, java arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | java | |
return | void |
public static glViewport ( int arg0, int arg1, int arg2, int arg3 ) : void | ||
arg0 | int | |
arg1 | int | |
arg2 | int | |
arg3 | int | |
return | void |