C# Class _1942.Boss1_Gun

Inheritance: Boss_Accessory
Datei anzeigen Open project: Hoobler/Projekt1

Public Methods

Method Description
Boss1_Gun ( Vector2 position, float timeUntilNextShot ) : System
Draw ( SpriteBatch spriteBatch ) : void
Update ( GameTime gameTime, Vector2 speed ) : void

Method Details

Boss1_Gun() public method

public Boss1_Gun ( Vector2 position, float timeUntilNextShot ) : System
position Vector2
timeUntilNextShot float
return System

Draw() public method

public Draw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

Update() public method

public Update ( GameTime gameTime, Vector2 speed ) : void
gameTime Microsoft.Xna.Framework.GameTime
speed Vector2
return void