Property | Type | Description | |
---|---|---|---|
FAttributes | TextureAttributes |
Method | Description | |
---|---|---|
Bind ( ) : bool | ||
DestroyAll ( ) : void | ||
Dispose ( ) : void | ||
Load ( ) : bool |
Override this function with something that loads the texture onto the graphics card. This is performed once per context.
|
|
Unbind ( ) : void |
Method | Description | |
---|---|---|
IsReady ( ) : bool |
Method | Description | |
---|---|---|
CheckExists ( IGraphicsContext context ) : void | ||
CheckUpdates ( IGraphicsContext context ) : void | ||
Create ( IGraphicsContext context ) : void | ||
Destroy ( IGraphicsContext context ) : void |