C# Class Universe.ScriptEngine.VirtualScript.DetectParams

Datei anzeigen Open project: Virtual-Universe/Virtual-Universe Class Usage Examples

Public Properties

Property Type Description
Group UUID
Key UUID
LinkNum int
Name string
OffsetPos LSL_Types.Vector3
Owner UUID
Position LSL_Types.Vector3
Rotation LSL_Types.Quaternion
Type int
Velocity LSL_Types.Vector3

Public Methods

Method Description
DetectParams ( ) : System
Populate ( IScene scene ) : void
initializeSurfaceTouch ( ) : void

Method Details

DetectParams() public method

public DetectParams ( ) : System
return System

Populate() public method

public Populate ( IScene scene ) : void
scene IScene
return void

initializeSurfaceTouch() public method

public initializeSurfaceTouch ( ) : void
return void

Property Details

Group public_oe property

public UUID Group
return UUID

Key public_oe property

public UUID Key
return UUID

LinkNum public_oe property

public int LinkNum
return int

Name public_oe property

public string Name
return string

OffsetPos public_oe property

public LSL_Types.Vector3,Universe.ScriptEngine.VirtualScript OffsetPos
return LSL_Types.Vector3

Owner public_oe property

public UUID Owner
return UUID

Position public_oe property

public LSL_Types.Vector3,Universe.ScriptEngine.VirtualScript Position
return LSL_Types.Vector3

Rotation public_oe property

public LSL_Types.Quaternion,Universe.ScriptEngine.VirtualScript Rotation
return LSL_Types.Quaternion

Type public_oe property

public int Type
return int

Velocity public_oe property

public LSL_Types.Vector3,Universe.ScriptEngine.VirtualScript Velocity
return LSL_Types.Vector3