C# Class Universe.ScriptEngine.VirtualScript.DetectParams

Show file Open project: Virtual-Universe/Virtual-Universe Class Usage Examples

Public Properties

Property Type Description
Group UUID
Key UUID
LinkNum int
Name string
OffsetPos LSL_Types.Vector3
Owner UUID
Position LSL_Types.Vector3
Rotation LSL_Types.Quaternion
Type int
Velocity LSL_Types.Vector3

Public Methods

Method Description
DetectParams ( ) : System
Populate ( IScene scene ) : void
initializeSurfaceTouch ( ) : void

Method Details

DetectParams() public method

public DetectParams ( ) : System
return System

Populate() public method

public Populate ( IScene scene ) : void
scene IScene
return void

initializeSurfaceTouch() public method

public initializeSurfaceTouch ( ) : void
return void

Property Details

Group public property

public UUID Group
return UUID

Key public property

public UUID Key
return UUID

LinkNum public property

public int LinkNum
return int

Name public property

public string Name
return string

OffsetPos public property

public LSL_Types.Vector3,Universe.ScriptEngine.VirtualScript OffsetPos
return LSL_Types.Vector3

Owner public property

public UUID Owner
return UUID

Position public property

public LSL_Types.Vector3,Universe.ScriptEngine.VirtualScript Position
return LSL_Types.Vector3

Rotation public property

public LSL_Types.Quaternion,Universe.ScriptEngine.VirtualScript Rotation
return LSL_Types.Quaternion

Type public property

public int Type
return int

Velocity public property

public LSL_Types.Vector3,Universe.ScriptEngine.VirtualScript Velocity
return LSL_Types.Vector3