C# Class UnityScript.Lang.UnityBuiltins

Datei anzeigen Open project: CarlosHBC/UnityDecompiled

Public Methods

Method Description
eval ( string code ) : object
parseFloat ( double value ) : float
parseFloat ( float value ) : float
parseFloat ( int value ) : float
parseFloat ( string value ) : float
parseInt ( double value ) : int
parseInt ( float value ) : int
parseInt ( int value ) : int
parseInt ( string value ) : int

Method Details

eval() public static method

public static eval ( string code ) : object
code string
return object

parseFloat() public static method

public static parseFloat ( double value ) : float
value double
return float

parseFloat() public static method

public static parseFloat ( float value ) : float
value float
return float

parseFloat() public static method

public static parseFloat ( int value ) : float
value int
return float

parseFloat() public static method

public static parseFloat ( string value ) : float
value string
return float

parseInt() public static method

public static parseInt ( double value ) : int
value double
return int

parseInt() public static method

public static parseInt ( float value ) : int
value float
return int

parseInt() public static method

public static parseInt ( int value ) : int
value int
return int

parseInt() public static method

public static parseInt ( string value ) : int
value string
return int