Method |
Description |
|
Apply ( ) : void |
|
|
Apply ( [ updateMipmaps, [ makeNoLongerReadable ) : void |
|
|
Apply ( bool updateMipmaps ) : void |
|
|
GetPixels ( ) : Color[] |
|
|
GetPixels ( [ miplevel ) : Color[] |
|
|
GetPixels32 ( ) : UnityEngine.Color32[] |
|
|
GetPixels32 ( [ miplevel ) : UnityEngine.Color32[] |
|
|
Internal_Create ( [ mono, int width, int height, int depth, TextureFormat format, bool mipmap ) : void |
|
|
SetPixels ( Color colors ) : void |
|
|
SetPixels ( Color colors, [ miplevel ) : void |
|
|
SetPixels32 ( Color32 colors ) : void |
|
|
SetPixels32 ( Color32 colors, [ miplevel ) : void |
|
|