C# Class UnityEngine.Profiling.Profiler

Datei anzeigen Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Properties

Property Type Description
AddFramesFromFile void
BeginSample void
BeginSample void
BeginSampleOnly void
EndSample void
GetMonoHeapSize uint
GetMonoUsedSize uint
GetRuntimeMemorySize int
GetSampler Sampler
GetSamplerNames string[]
GetTempAllocatorSize uint
GetTotalAllocatedMemory uint
GetTotalReservedMemory uint
GetTotalUnusedReservedMemory uint
SetSamplersEnabled void
SetTempAllocatorRequestedSize bool

Private Methods

Method Description
AddFramesFromFile ( string file ) : void
BeginSample ( string name ) : void
BeginSample ( string name, UnityEngine targetObject ) : void
BeginSampleOnly ( string name ) : void
EndSample ( ) : void
GetMonoHeapSize ( ) : uint
GetMonoUsedSize ( ) : uint
GetRuntimeMemorySize ( UnityEngine o ) : int
GetSampler ( string name ) : Sampler
GetSamplerNames ( ) : string[]
GetTempAllocatorSize ( ) : uint
GetTotalAllocatedMemory ( ) : uint
GetTotalReservedMemory ( ) : uint
GetTotalUnusedReservedMemory ( ) : uint
SetSamplersEnabled ( bool enabled ) : void
SetTempAllocatorRequestedSize ( uint size ) : bool