Method |
Description |
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AddScriptComponentUncheckedUndoable ( GameObject gameObject, MonoScript script ) : int |
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AddSortingLayer ( ) : void |
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AddTag ( string tag ) : void |
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AuxWindowManager_OnAssemblyReload ( ) : void |
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BuildCanBeAppended ( BuildTarget target, string location ) : CanAppendBuild |
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BumpMapSettingsFixingWindowReportResult ( int result ) : void |
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BumpMapTextureNeedsFixing ( MaterialProperty prop ) : bool |
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BumpMapTextureNeedsFixingInternal ( Material material, string propName, bool flaggedAsNormal ) : bool |
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CalculateAmbientProbeFromSkybox ( ) : void |
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CalculateHashForObjectsAndDependencies ( Object objects ) : string |
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CalculateSelectionBoundsInSpace ( Vector3 position, Quaternion rotation, bool rectBlueprintMode ) : Bounds |
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CanConnectToCacheServer ( ) : bool |
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ClearSceneLighting ( ) : void |
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CreateScriptableObjectUnchecked ( MonoScript script ) : int |
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DetectDotNetDll ( string path ) : DllType |
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DetermineDepthOrder ( Transform lhs, Transform rhs ) : int |
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DrawSkyboxMaterial ( Material mat, Camera cam ) : void |
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EnsureSceneHasBeenSaved ( string operation ) : bool |
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ExecuteCommandOnKeyWindow ( string commandName ) : void |
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FixCacheServerIntegrityErrors ( ) : ulong |
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FixNormalmapTexture ( MaterialProperty prop ) : void |
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FixNormalmapTextureInternal ( Material material, string propName ) : void |
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GetAllScriptGUIDs ( ) : IEnumerable |
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