C# Class UnityEditor.VFX.UI.FloatPropertyRM

Inheritance: NumericPropertyRM
Datei anzeigen Open project: fand/vfx-graph-study

Public Methods

Method Description
FilterValue ( Vector2 range, value ) : float
FloatPropertyRM ( IPropertyRMProvider controller, labelWidth ) : UnityEngine

Protected Methods

Method Description
CreateSimpleField ( TextValueField &textField ) : INotifyValueChanged
CreateSliderField ( UnityEditor.VFX.UI.VFXBaseSliderField &slider ) : INotifyValueChanged
RangeShouldCreateSlider ( Vector2 range ) : bool
UpdateIndeterminate ( ) : void

Method Details

CreateSimpleField() protected method

protected CreateSimpleField ( TextValueField &textField ) : INotifyValueChanged
textField TextValueField
return INotifyValueChanged

CreateSliderField() protected method

protected CreateSliderField ( UnityEditor.VFX.UI.VFXBaseSliderField &slider ) : INotifyValueChanged
slider UnityEditor.VFX.UI.VFXBaseSliderField
return INotifyValueChanged

FilterValue() public method

public FilterValue ( Vector2 range, value ) : float
range Vector2
return float

FloatPropertyRM() public method

public FloatPropertyRM ( IPropertyRMProvider controller, labelWidth ) : UnityEngine
controller IPropertyRMProvider
return UnityEngine

RangeShouldCreateSlider() protected method

protected RangeShouldCreateSlider ( Vector2 range ) : bool
range Vector2
return bool

UpdateIndeterminate() protected method

protected UpdateIndeterminate ( ) : void
return void