C# Class TiledTerrainDemo.DemoLandscape.DemoTerrainRenderer

Inheritance: IDisposable
Datei anzeigen Open project: willcraftia/TestXna Class Usage Examples

Public Methods

Method Description
DemoTerrainRenderer ( GraphicsDevice graphicsDevice, Microsoft.Xna.Framework.Content.ContentManager content, CDLODSettings settings ) : System
Dispose ( ) : void
Draw ( GameTime gameTime, CDLODSelection selection ) : void
InitializeHeightColors ( HeightColorCollection heightColors ) : void
InitializeMorphConsts ( ICDLODVisibleRanges visibleRanges ) : void

Private Methods

Method Description
Dispose ( bool disposing ) : void

Method Details

DemoTerrainRenderer() public method

public DemoTerrainRenderer ( GraphicsDevice graphicsDevice, Microsoft.Xna.Framework.Content.ContentManager content, CDLODSettings settings ) : System
graphicsDevice GraphicsDevice
content Microsoft.Xna.Framework.Content.ContentManager
settings Willcraftia.Xna.Framework.Terrain.CDLOD.CDLODSettings
return System

Dispose() public method

public Dispose ( ) : void
return void

Draw() public method

public Draw ( GameTime gameTime, CDLODSelection selection ) : void
gameTime Microsoft.Xna.Framework.GameTime
selection Willcraftia.Xna.Framework.Terrain.CDLOD.CDLODSelection
return void

InitializeHeightColors() public method

public InitializeHeightColors ( HeightColorCollection heightColors ) : void
heightColors HeightColorCollection
return void

InitializeMorphConsts() public method

public InitializeMorphConsts ( ICDLODVisibleRanges visibleRanges ) : void
visibleRanges ICDLODVisibleRanges
return void