C# Class StonehearthEditor.LuaFileData

Inheritance: FileData, IModuleFileData
Datei anzeigen Open project: stonehearth/stonehearth-editor Class Usage Examples

Public Methods

Method Description
AddError ( string error ) : void
Clone ( string newPath, CloneObjectParameters parameters, HashSet alreadyCloned, bool execute ) : bool
GetModuleFile ( ) : ModuleFile
LuaFileData ( string path ) : System
SetModuleFile ( ModuleFile moduleFile ) : void
UpdateTreeNode ( TreeNode node, string filter ) : bool

Protected Methods

Method Description
LoadInternal ( ) : void

Method Details

AddError() public method

public AddError ( string error ) : void
error string
return void

Clone() public method

public Clone ( string newPath, CloneObjectParameters parameters, HashSet alreadyCloned, bool execute ) : bool
newPath string
parameters CloneObjectParameters
alreadyCloned HashSet
execute bool
return bool

GetModuleFile() public method

public GetModuleFile ( ) : ModuleFile
return ModuleFile

LoadInternal() protected method

protected LoadInternal ( ) : void
return void

LuaFileData() public method

public LuaFileData ( string path ) : System
path string
return System

SetModuleFile() public method

public SetModuleFile ( ModuleFile moduleFile ) : void
moduleFile ModuleFile
return void

UpdateTreeNode() public method

public UpdateTreeNode ( TreeNode node, string filter ) : bool
node System.Windows.Forms.TreeNode
filter string
return bool