Method | Description | |
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AddParticle ( PlayGround.Engine.Controls.ParticleSystem system, PlayGround.Engine.Controls.Particle particle ) : void |
Method which is used to perform additional processing when adding a particle to the system for the first time.
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GenerateParticles ( PlayGround.Engine.Controls.ParticleSystem system ) : void |
Generates the particles for an emitter, called once at creation by the Particle System.
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UpdateParticle ( PlayGround.Engine.Controls.Particle particle ) : void |
Updates the particle by reinitializing its parameters. Used when a particle is first created and when a particle is resurrected.
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public AddParticle ( PlayGround.Engine.Controls.ParticleSystem system, PlayGround.Engine.Controls.Particle particle ) : void | ||
system | PlayGround.Engine.Controls.ParticleSystem | |
particle | PlayGround.Engine.Controls.Particle | |
return | void |
public GenerateParticles ( PlayGround.Engine.Controls.ParticleSystem system ) : void | ||
system | PlayGround.Engine.Controls.ParticleSystem | |
return | void |
public UpdateParticle ( PlayGround.Engine.Controls.Particle particle ) : void | ||
particle | PlayGround.Engine.Controls.Particle | |
return | void |