C# Class PlayGround.Engine.Emitters.Emitter

Inheritance: System.Windows.Controls.Control
Datei anzeigen Open project: JLaferri/ChallongeMatchDisplay Class Usage Examples

Public Methods

Method Description
AddParticle ( PlayGround.Engine.Controls.ParticleSystem system, PlayGround.Engine.Controls.Particle particle ) : void

Method which is used to perform additional processing when adding a particle to the system for the first time.

GenerateParticles ( PlayGround.Engine.Controls.ParticleSystem system ) : void

Generates the particles for an emitter, called once at creation by the Particle System.

UpdateParticle ( PlayGround.Engine.Controls.Particle particle ) : void

Updates the particle by reinitializing its parameters. Used when a particle is first created and when a particle is resurrected.

Method Details

AddParticle() public method

Method which is used to perform additional processing when adding a particle to the system for the first time.
public AddParticle ( PlayGround.Engine.Controls.ParticleSystem system, PlayGround.Engine.Controls.Particle particle ) : void
system PlayGround.Engine.Controls.ParticleSystem
particle PlayGround.Engine.Controls.Particle
return void

GenerateParticles() public method

Generates the particles for an emitter, called once at creation by the Particle System.
public GenerateParticles ( PlayGround.Engine.Controls.ParticleSystem system ) : void
system PlayGround.Engine.Controls.ParticleSystem
return void

UpdateParticle() public method

Updates the particle by reinitializing its parameters. Used when a particle is first created and when a particle is resurrected.
public UpdateParticle ( PlayGround.Engine.Controls.Particle particle ) : void
particle PlayGround.Engine.Controls.Particle
return void