C# Class PGCGame.Screens.Shop

Inheritance: PGCGame.CoreTypes.BaseScreen
Datei anzeigen Open project: GreatMindsRobotics/PGCGame Class Usage Examples

Public Properties

Property Type Description
firstShop System.Boolean

Public Methods

Method Description
InitScreen ( ScreenType screenName ) : void
Shop ( SpriteBatch spriteBatch ) : System
Update ( GameTime gameTime ) : void

Private Methods

Method Description
OpenComplete ( IAsyncResult res ) : void
Options_ScreenResolutionChanged ( object sender, ViewportEventArgs e ) : void
StateManager_ScreenStateChanged ( object sender, EventArgs e ) : void
bw_DoWork ( object sender, DoWorkEventArgs e ) : void
bw_RunWorkerCompleted ( object sender, RunWorkerCompletedEventArgs e ) : void
nextLevelLabel_Pressed ( object sender, EventArgs e ) : void
noShipLabel_TextChanged ( object sender, EventArgs e ) : void
shipLabel_Pressed ( object sender, EventArgs e ) : void
upgradeEquipmentLabel_Pressed ( object sender, EventArgs e ) : void
weaponsLabel_Pressed ( object sender, EventArgs e ) : void

Method Details

InitScreen() public method

public InitScreen ( ScreenType screenName ) : void
screenName ScreenType
return void

Shop() public method

public Shop ( SpriteBatch spriteBatch ) : System
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime GameTime
return void

Property Details

firstShop public_oe static_oe property

public static Boolean,System firstShop
return System.Boolean