C# Class Nez.Farseer.FSPrismaticJointDef

Inheritance: FSJointDef
Datei anzeigen Open project: prime31/Nez

Public Properties

Property Type Description
axis Microsoft.Xna.Framework.Vector2
limitEnabled bool
lowerLimit float
maxMotorForce float
motorEnabled bool
motorImpulse float
motorSpeed float
otherBodyAnchor Microsoft.Xna.Framework.Vector2
ownerBodyAnchor Microsoft.Xna.Framework.Vector2
upperLimit float

Public Methods

Method Description
createJoint ( ) : Joint

Method Details

createJoint() public method

public createJoint ( ) : Joint
return FarseerPhysics.Dynamics.Joints.Joint

Property Details

axis public_oe property

public Vector2,Microsoft.Xna.Framework axis
return Microsoft.Xna.Framework.Vector2

limitEnabled public_oe property

public bool limitEnabled
return bool

lowerLimit public_oe property

public float lowerLimit
return float

maxMotorForce public_oe property

public float maxMotorForce
return float

motorEnabled public_oe property

public bool motorEnabled
return bool

motorImpulse public_oe property

public float motorImpulse
return float

motorSpeed public_oe property

public float motorSpeed
return float

otherBodyAnchor public_oe property

public Vector2,Microsoft.Xna.Framework otherBodyAnchor
return Microsoft.Xna.Framework.Vector2

ownerBodyAnchor public_oe property

public Vector2,Microsoft.Xna.Framework ownerBodyAnchor
return Microsoft.Xna.Framework.Vector2

upperLimit public_oe property

public float upperLimit
return float