Method | Description | |
---|---|---|
DrawModel ( |
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DrawPrimitive ( |
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RemapModel ( |
Weist dem 3D-Modell den Cel-Shader zu.
|
|
SimpleGLEffect ( IScreen screen ) : System |
Method | Description | |
---|---|---|
SetShaderParameters ( |
public DrawModel ( |
||
model | ||
time | ||
return | void |
public DrawPrimitive ( |
||
primitive | ||
time | ||
return | void |
public RemapModel ( |
||
model | ||
return | void |
public SimpleGLEffect ( IScreen screen ) : System | ||
screen | IScreen | |
return | System |